Kevin Lynch, Macromedia, chief software architect

Source: Internet
Author: User
Tags framemaker

From: csdn

What did you first think of when talking about kevin lynch? Bingo, Dreamweaver! Any Web Page Maker, cainiao or developer, cannot do without it. In fact, Dreamweaver is just the masterpiece of Kevin Lynch when he first joined Macromedia. Before and after that, he still had a lot of software available. Looking back on his development history over the past 20 years, Kevin said that his work is centered around a topic: assisting humans with communication and extending the boundaries of user interface design.
In the summer of 1984, Kevin graduated from high school and entered the University of Illinois to learn computer graphics. At that time, the first Macintosh (Apple) was on display. Kevin was shocked to see the Macintosh in the TV when he passed the window. The mouse, the color screen, and the functional icons of the image were all unprecedented, "just like a machine from the future ". Kevin began to develop applications for Apple since that time. The first commercial software he developed was the "Legacy" graphics adventure game. He and his companions completed a very challenging development by copying the maccompuch kernel (inside Macintosh) documentation, and at that time, application software development began to emerge, kevin is just a child with just obtained citizenship. Kevin then successively developed 3D drawing software and desktop publishing applications, which introduced common user interface elements. During this period, Kevin met Marc canter, who was later the founder of Macromedia.
After his graduation, kevin lynch moved to California and entered the frame technology company established by Steve Kirsch. He designed the user interface and developed the first generation of Macintosh framemaker. Framemaker is a typographical software, but the preview effect is what you don't see. You need to use code like WPS to control paragraphs and formats. It is gradually neglected and finally acquired by Adobe. However, in this work experience, Kevin further formed the idea of the user interface.
In 1990, three Apple engineers set up General magic, which primarily develops the portable communication terminal operating system "Magic cap ". At first, the product was not satisfactory in terms of interface design, and it was not finalized until 1992 with Kevin Lynch's inspiration. Despite the unfortunate bankruptcy of magic last year, Kevin misses the work at that time. The company is not just a team, but more like a home.
In 1996, kevin lynch joined Macromedia under the call of Marc Canter and defined and led the preliminary development of Dreamweaver. Dreamweaver1.0 was launched and the market was very enthusiastic. It became the core product of Macromedia, occupying 80% of the professional web development market and being an absolute leader. Its pixel-level graphic design function far surpasses other software, making "What you see is what you get" a reality for the first time. Frame operations with the same root as falsh do attract a large number of users for dynamic web pages.
Imagine that without Kevin Lynch's rich experience in graphic interfaces and user availability, and without the consistent idea of integrating with open structures, Dreamweaver could not be compatible with various development tools and resources such as ASP, JSP, PHP, and ColdFusion; it is impossible to satisfy the simple and easy-to-use requirements of beginners, as well as the powerful functions and cross-platform operations required by senior developers. It is also impossible to stand alone in the highly competitive market.

Kevin Lynch worships Benjamin most? Franklin. He said, "He is not only an inventor, but also a great thinker. I really admire people with these two capabilities ." This may explain why Kevin wants to connect the Extended user interface design and assistance with human communication.

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