Lab mode to create soft and sweet interior portraits

Source: Internet
Author: User

This tutorial is a very unique palette, although the operation is a little more complex, but the effect is very good. Thought: First in RGB mode, many times with the calculation of the picture of high light, midtones, dark part of the constituency. You can then call these three parts of the selection in lab mode, and adjust the color with the curve to get a very good result. Later back to RGB mode to polish it.

  Original

  Final effect

1, open the material picture in order to get "middle tune", we use the "multiply" function in "Calculation", select menu: Image > Calculation, set as follows.

< map 1>

2, click on the "channel" panel, see the newly generated "Alpha 1".

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3, note that the figure 1 "calculation" parameters are selected in the red channel, because we are dealing with the person's photos, of course, which channel better make, to be further study, but usually people's photos of the red channel to do processing.

Another point to note is that in Figure 1 we have selected a "reverse phase". Similarly, we can use the "no reverse phase Check" and "Double reverse phase check" to obtain the other two channels, that is, "light" and "dark tune."

In fact, so far, are not absolute, for example, you can use other channels, you can use other mixed mode, so, we have three channels, they are approximately represented in turn, the light, midtones, dark tune.

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4, select the image-> mode->lab color, conversion to lab space to further adjust into lab I like to first put the brightness layer, in the channel panel light "Brightness" channel, hold down the "CTRL" and click on the Brightness channel, get a selection, and then press "CTRL + C" Copy this channel, click "Lab" channel back to normal mode, select the Layers panel, press "CTRL + V" To copy the brightness layer.

< map 5>

5, select the layer, the blending option to select the "color" mode, opacity set to "20%" or so, this step is mainly to highlight the film, so that the film looks more translucent and bright and then back to the channel panel, Light ALPHA1 channel, hold down the "CTRL" and click on the Brightness channel, to obtain a constituency, that is, "bright tune" Constituency. Back to the Layers panel, select the Curve tool.

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6, the same method, the ALPHA2,ALPHA3 operation, get three curves.

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7, the first to adjust the curve processing.

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8, the main curve here is L channel Light, because the high light part is basically neutral, here a little downward pull point is to control the color effect as follows, the left side is before the curve on the right.

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9, then into the protagonist "middle tune" curve operation, as follows. The figure can be seen, the brightness channel is still used to pull light, a channel shaking, this is not to change the red-green bias, so that the red green more vivid; The B-channel is steep and curved.

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10, here is to use the middle of the curve to achieve the overall tone of the picture changes, the effect is as follows.

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11, the dark part of the curve adjustment parameters and effect of the following figure.

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12, do not worry, stamping (ctrl+shift+alt+e) all layers, back to RGB, we also need to fine-tune back to RGB, first with optional color fine-tuning under color, so that hair color more comfortable, more translucent light.

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13, because the light is from the upper right corner of the radiation, here we use a mask with a bright curve to simulate the lighting position, at the same time let the picture-tone more contrast level.

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The effect is as follows, at this time can also according to their liking Gaga dark angle, and then in the lab mode sharpening, complete the final effect.

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Note : More wonderful tutorials Please pay attention to the triple Photoshop tutorial section, triple PS group: 339853166 welcome you to join

Category:
    • PS Image Processing

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