Libgdx 1.6.0 Released

Source: Internet
Author: User
Tags libgdx

[1.6.0]
-English Original: http://www.badlogicgames.com/wordpress/?p=3682

-api change: Glyphlayout xadvances now has an additional start entry, which requires the implementation of tighter text bounds.

-api change: Label#gettextbounds changed to Getglyphlayout. Not only the width and height are exposed.
In the 2D particle editor, all chart points can be dragged by holding down CTRL once. You can also drag appropriately through the ctrl-shift.

-In the 2D particle editor, add the merge button. Merges a loaded particle effect into the currently open particle effects file.

-Added the ability to get method annotations to the reflection API.

-Add the Pixmappacker.updatetextureregions () method.

-Add the ability to package anonymous pixmaps to Pixmappacker, which only occurs when a texture is generated.

-Add the Pixmappacker.packdirecttotexture () method.

-api change: Pixmappacker.generatetextureatlas (...) Now returns an atlas that can be used for Pixmappacker.updatetextureatlas (...) Subsequent calls.

-api change: Freetypefontgenerator.generatefont (...) Can be used in user-supplied Pixmappacker.

-Add Directionallightsattribute,pointlightsattribute and Spotlightsattribute, delete environment#directionallights/ Pointlights/spotlights, add Environment#remove.

-api change: Bitmapfont related changes, see #3074.

-Updated bullet wrapper to v2.83.

-Add the Animatedtiledmaptile.getframetiles () method.

-libgdx.cn has been added to the official wiki. Https://github.com/libgdx/libgdx/wiki/External-tutorials

Libgdx 1.6.0 Released

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