Oculus Rift dk2

Source: Internet
Author: User

To get a better 3D immersion experience and reduce the possibility of vertigo, you must set dk2 correctly before using dk2. The following describes the parameters and meanings of the configuration panel:

The eye relief slider should be consistent with the adjustment button values on both sides of your dk2. My personal experience is 4th or 5th cells, which is more suitable for me. However, I suggest you try more and select a suitable configuration. Foreigners on Reddit chose, which is probably related to race. The settings for different races are definitely different. Therefore, many things cannot be used directly by foreigners. You must try more on your own, and your eyes and brains will not suffer.

HereEye relief, Wiki translation is a visual gap. In short, it represents the distance between the dk2 screen and your retina.

HereIPDWiki translation is the distance. It indicates the distance between the center of the eyes and pupil.

These two values directly determine your VR experience. Many people complain that they are dizzy, uncomfortable, or fuzzy. Most of them are caused by the absence of these two values.However, adjusting these two items will not offset your vertigo even if the value is perfect.This is another aspect, so we will not mention it here.

If you have measure, click this and bring your dk2. Based on the screen prompts, You can automatically calculate your IPD and eye relief.

After setting, you can go to the official demo or other demo to see the effect. For example, if the text font is white, the font border should not have multiple overlapping shadows of the three primary colors. The object to be viewed should be basically clear (it is impossible to be as clear as it is to see reality due to the influence of resolution and application itself ).

For more information, see here.

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I called IPD and eye relief for one night last night, And then tried the demo. Feelings:

First of all, my personal eyes are special. The left eye is very good, and the right eye has slight astigmatism. (You have a lot of eyes with the same visual acuity, so envy you !!!!!!!!) In the self-built office demo, the object can be basically clear, but the edge of the lampshade and the edge of the triangle ornament on the right hand side always feels a bit fuzzy no matter how it is adjusted. Then the screen effect is quite clear. I didn't have DK1. Many people who experience DK1 say that dk2's screen window effect is much lower than that of 1.

In addition, I use a player to watch the Demo Video. No matter how you adjust the video, I feel like I am a high myopia... (Vrplayer or 360 ° player + compatible video)

Finally, I tried to use DSC to enable su27. the cockpit resolution of the fuselage was 1024, and the game resolution was 1920x1080, 16 times the anti-aliasing and tfsaa. The image is choppy.

The above are some experiences.

Thank you for your comments.

Oculus Rift dk2

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