Open source Unity3d, COCOS2DX distributed game server engine
An open source support multi-person online real-time game service-side engine, using a simple contract protocol to enable clients to interact with the server, using the Kbengine plug-in can be quickly with (Unity3d, OGRE, cocos2d, HTML5, and so on) Technology combined to form a complete client. The server-side framework is written in C + +, the game logic layer uses Python (Hot update support), developers do not need to repeatedly implement some of the game server common underlying technology, will focus on the game development level, and quickly create a variety of online games.
Homepage
http://www.kbengine.org
Releases
Sources:https://github.com/kbengine/kbengine/releases binarys:https://sourceforge.net/projects/kbengine/files/
Demo sources
Unity3d:https://github.com/kbengine/kbengine_unity3d_demo/releasesunity3d:https://github.com/kbengine/kbengine _unity3d_warring/releasesogre:https://github.com/kbengine/kbengine_ogre_demo/releaseshtml5:https://github . com/kbengine/kbengine_html5_demo/releases
Docs
Docs:http://www.kbengine.org/docs/api:https://github.com/kbengine/kbengine/tree/master/docs
QQ Communication Group
16535321
Demo
Pyconsole: Displays information on the server side.
Pyconsole: Stop the server.
Guiconsole: Online Debugging.
Guiconsole: Server-side logs.
Demo:ogre.
Demo:unity3d.
Open source Unity3d, COCOS2DX distributed game server engine