The flame here is not the flame material, the need to draw the overall shape of the flame according to their own needs, and then render the middle of the high light, and then slowly refine the edge of the flame can be.
Final effect
1, a new 1000 * 750 pixels, resolution of 72 of the canvas, background filled with black.
Create a new group, named "Football", open the football footage shown below, drag it in, put it in the "soccer" group, unlock it and put it in place, as shown in Figure 2.
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2, a new group on the background layer, named "Flame", the following figure.
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3, a new layer in the group, with a pen to check out the flame contour, into the selection after the fill red, the following figure.
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4, deselect the selection menu: Filter > Blur > Gaussian blur, Radius set to 60, the following figure.
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5, select the Smudge tool, strength set to 30% or so, and then smear the flame edge, painted a small flame, such as figure 6,7, smear the time need to adjust the size of the brush, thin flames with small brush, large brush slightly larger.
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6, create a new layer, use the pen to hook up the lighter flame contour in the middle, and then fill the orange yellow after the selection: #FA9C08, deselect the menu after the selection: Filter > Blur > Gaussian blur, the value is 5, determined to use fuzzy tools to blur the edge, while using the Smudge tool to paint the flames, As shown in Figure 8,9.
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7, create a new layer, use the pen to check out the selections shown in Figure 10, fill the same orange, select the menu after the selection: Filter > Blur > Gaussian blur, the value is 4, and then smear the edge with the Smudge tool, and then change the blending mode to "color Dodge", the effect is as shown in Figure 11.
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8, create a new layer, now to make a small flame. Use the Pen tool to check out the selections shown in the figure below, fill orange and yellow, remove the edges with the Blur tool, and then use the Dodge tool to paint the middle part, as shown in Figure 12-14.
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- PS Getting Started Tutorial