Scan QR code jump app

Source: Internet
Author: User

1. Determine if the app is installed

<meta name= "viewport" content= "Width=device-width"/>
<body>
<p><i>only works on iphone!</i></p>

<script type= "Text/javascript" >
To avoid the ' protocol not supported ' alert, fail must open another app.
var AppStore = "Itms://itunes.apple.com/us/app/facebook/id284882215?mt=8&uo=6";
function AppLink (fail) {
return function () {
var clickedat = +new Date;
During tests on 3G/3GS This timeout fires immediately if less than 500ms.
SetTimeout (function () {
To avoid failing in return to Mobilesafari, ensure freshness!
if (+new Date-clickedat < 2000) {
Window.location = fail;
}
}, 500);
};
}
document.getElementById ("Applink1"). onclick = AppLink (AppStore);
document.getElementById ("Applink2"). onclick = AppLink (AppStore);
</script>
</body>

2, open Project project target inside the Schemurl append://

Reprinted article: http://blog.csdn.net/hundsong/article/details/6623500#

Scan QR code jump app

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