The fun of the game is that designers use a variety of "You can not guess" rules and scenes to conquer the player, while the player is in between "I know the Road" and "Oops, and fell in the pit" of the clarity and blur between groping.
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Wen/Zhang Shule
Originally contained in "People's posts and telecommunications," May 27, 2016 "Happy Travels" column 104
From the second half of last year, I have been addicted to a classic Japanese anime card player tour, some days ago, my game enthusiasm but stopped. The reason is very "wonderful", because I saw a game introduction, and is not the full version of the game all the way, after all, for the current online games, as long as not shut down, it can always be updated, all the game process Raiders are just the incomplete version of the progress bar.
This let me give up the game strategy, in fact, is in this game forum by a player to arrange the Treasure drop statistics, the table lists the game in different situations to upgrade the required equipment drop rate of the highest of every copy, and the "lost treasure" probability of these copies . When I saw this statistic, I couldn't help but admire the player, who only shows the nickname, can repeat the "experiment" one step at a time in such a dedicated spirit, and finally put together a complete list, believing that he spends it in a much longer period than we This is just a few times the number of people who play the game easily.
Get the "Treasure Map", of course, the first time is retrace to pick up the baby. Note that before in the game, in order to improve the performance of a certain equipment, in order to give an "artifact" to increase the combat effectiveness, often in various levels of the different copies of the "Brush treasure". because you do not know the probability of success, players can only be based on their own incomplete game experience and intuition, of course, will go a lot of detours.
After you get the treasure map? I soon found that the whole game became uninteresting. According to treasure Map can find treasure, with the baby, the level of nature will rise quickly, customs clearance speed is much faster. Then, it is not that they dance in the game, but according to the program set in the game to do calisthenics.
Look at the forum again, I can not help but suck a coolness, the player almost every important game link has written a strategy, even the day of the new holiday maze copy, there are players quickly summed up the play, gave the best "trip to Mine" route, for example, which mine trampled the baby is poor, which mines must step on the big prize ... Such a person is touched by the door of the game, the equivalent of everywhere can see progress and road signs, no sense of mystery, what fun to say? It occurred to me that, in many treasure-hunting films, after getting the treasure map, the treasure hunter even Jones, Laura, will encounter in the road map endless, unimaginable "surprise", such a plot to prop up the box office.
From this point of view, the game is actually the intellectual contest between the designer and the player. Designers use a variety of "You can not guess" rules and scenes to conquer the player, while the players in the "I know the Road" and "Oops, and fell in the pit" of the clarity and blur between the groping . The alchemy of every strategy is actually a part of the fun of weakening the game. Perhaps this is the Super anime IP (original works) adapted from the card player tour, why on-line for more than two years but always tepid one reason.
Suddenly think of "World of Warcraft", in its most let the player heart unceasingly, always a bit unclear pattern of the copy mode, game designers often through the adjustment difficulty level to let players today customs clearance, tomorrow challenge failure, more occasionally add some new things, let a "dig" copy of the players, Very hard to cooperate with good tactical failure ... As a result, in the Forum on the introduction of flying, but there is no real universal, the player's "scold" very much, but there are more players rushed into the copy of the game, the meaning of not enough, bored.
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