Windows 7 3DMAX 2010 often accidentally closes the solution

Source: Internet
Author: User
Tags intel pentium

Failure phenomenon:


The 3DMAX 2010 software unexpectedly shuts down while it is open and running.
Reason Analysis:


First, verify that the user's 3DMAX 2010 accidental shutdown Occurs when the software is turned on or when the software is running.


Solution:

First, in the Open 3DMAX 2010, prompted the software problems caused by the 3dmax unexpected shutdown:

First, verify that the machine is configured to meet the system requirements of 3DMAX 2010, (note attached to the 3DMAX2010 system requirements list) (3DMAX 2010 is supported by WIN7) Note that *3ds Max 2010 is part of the function and can only be matched to support Shader Model 3.0 ( Graphics cards for Pixel Shader and Vertex Shader 3.0)
This aspect of the current graphics cards are supported, but some of the older part of the graphics card does not support.
ATI Card aspect: At present all on the market most old ATI card does not support SM3.0 (including X800 series), only supports the SM 2.0, moreover a card's HDR effect is also far than n card difference. (R5XX series full support), a higher level of graphics are supported!

Nvidia card aspect: only more than 6600 of the cards can support SM3.0 and HDR (6600,6800,7800), that is, in addition to the current 6600 of the following antique graphics card does not support, 6600 to the current graphics card is supported.
or use Gpu-z to detect it. In the "DirectX Support" column, you can see if the video card supports shader Model 3.0
Then confirm the system version and the 3DMAX 2010 software version, do not put 3DMAX 2010 of the 64-bit version of the WIN7 32-bit version, be sure to maintain a consistent version.

Second, in the 3DMAX 2010 run, the phenomenon of accidental shutdown:

1, the system memory size allocation. Y ' M=ete If the system configuration is not very high, it is recommended to turn off the glass transparency effect. To save memory. If the memory too small file too large suggestions, segmented to render, and then merged;

2, whether the use of a lower display switch to downgrade. When there is a large number of objects in the scene, the light is not optimized when the object is moving, the graphics card will not be able to refresh in time. The system also jammed and even popped up. The shortcut key "O" is the switch that the model is degraded to display.
3, whether or not to set up in the Windows7 vray rendering pop-up solution, because the scene is too large will cause insufficient memory and pop-up. Set the side as follows: Windows7 has no Boot.ini file to modify the PAE/3GB switch, Instead of Bcdedit.exe, we know how to turn on the PAE/3GB switch. Under the C:windowssystem32 directory under WIN7, locate the Cmd.exe file, and then right-click "Run as Administrator" to open ( In fact this is WIN7 special protection mechanism caused), and then enter Bcdedit/set PAE forceenable carriage return, then in the input Bcdedit/set Increaseuserva 3,072 back to the car, reboot the system, everything ok! The error is shown below:



4, if the entity display pop-up is likely to be the material path can not be found or the material path is too long, or Chinese path, and so on.
Official solution to the Chinese path of the Patch: (as far as possible to ensure that the 3DMAX 2010 and VRay renderer patch to SNAP)
Http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=10381720i&tsYnP2

In addition, part of the download of pirated 3DMAX 2010 components may also lead to the closure of the software, we recommend that users download or purchase from the regular channel to install the genuine 3DMAX 2010. Figure:



If you accidentally close a file without saving it in use you can have a folder called Autoback in your project folder, where Max automatically saves files. Project folder if you don't change it, it's in my document.



Note:
Direct quote Autodesk 3DS Max 2010 official website information.
http://www.autodesk.com.tw/adsk/servlet/index?siteID=1170616&id=11792091
Autodesk 3DS Max 2010 System Requirements
Software Requirements
AUTODESK®3DS max®2010 Software requires one of the following 32-bit or 64-bit operating systems:
· Microsoft®windows®xp Professional (Service Pack 2 or later)
· Microsoft®windows®vista (Business, Premium and Ultimate)
· MICROSOFT®WINDOWS®XP Professional x64
· Microsoft®windows®vista (Business, Premium and Ultimate)
3DS Max 2010 software requires one of the following Web browsers:
· Microsoft®internet Explorer®6 or later
3DS Max 2010 software requires one of the following plug-ins:
· directx®9.0c* (required), opengl® (optional)
*3DS features of Max 2010 can only be enabled when paired with graphics cards that support Shader Model 3.0 (Pixel Shader and Vertex Shader 3.0). Please ask the manufacturer to determine if your video card supports Shader Model 3.0.
Hardware requirements
The 3DS Max 2010 32-bit version requires at least the following conditions:
· Intel pentium®4 or later, AMD Athlon®64 or later, or AMD opteron® processors
·1 GB RAM (recommended 2 GB)
·1 GB remaining space (recommended 2 GB)
· Direct3D 10, Direct3D 9, or graphics that support OpenGL, 128 MB
• Three-button mouse (with mouse driver)
2 GB disk space
· DVD-ROM Optical drive
• Note: The apple® computer uses an Intel processor that supports the execution of the Microsoft operating system when using Apple's Boot Camp. Virtual machine environment is not currently supported.
The 3DS Max 2010 64-bit version requires at least the following conditions:
· INTEL®EM64T, AMD Athlon®64 or later, AMD opteron® processors
· 1 GB RAM (recommended 4 GB)
· 1 GB of remaining space (recommended 2 GB)
· Direct3D 10, Direct3D 9, or graphics that support OpenGL, 128 MB
· Three-button mouse (including mouse driver)
· 2 GB disk space
· DVD-ROM Optical drive

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