Windows Phone 7 Development wizard V2.0 provides download

Source: Internet
Author: User


On the blog of WP7 Niu Ren J. D. Meir abroad, you can see a PDF document on the WP7 development entry navigation page. This document provides various resources for WP7 development andArticleLink to help you. All documents are in English. xuanyuan will select some excellent articles for you to translate later.



 






 



Click here to download WP7 development entry navigation 2.0



 



In addition, I have extracted some articles from J. D. Meir's blog. The links are as follows, which can be used as a reference for development.



 



Article:



  • 2d asset types-http://create.msdn.com/education/catalog/article/asset_types_2d
  • 3D asset types-http://create.msdn.com/education/catalog/article/asset_types_3d
  • Avatar usage guidelines-http://create.msdn.com/education/catalog/article/avatar_use
  • Avoiding the Windows Phone watchdog-http://create.msdn.com/education/catalog/article/watchdog
  • Best practices for Windows Phone 7 games-http://create.msdn.com/education/catalog/article/best_practices_wp7_games
  • Code samples for Windows Phone-http://create.msdn.com/education/catalog/article/wp7_code_samples
  • Data structures-http://create.msdn.com/education/catalog/article/data_structures
  • Dynamic Audio http://create.msdn.com/education/catalog/article/dynamic_audio
  • Educational catalog content under development-http://create.msdn.com/education/catalog/article/wp7_under_development
  • Games for WP7-talks at PDC-http://create.msdn.com/education/catalog/article/pdc_games_wp7_talks
  • Gestures-http://create.msdn.com/education/catalog/article/gestures
  • Inside Windows Phone-http://create.msdn.com/education/catalog/article/inside_windows_phone
  • Intro to C # from objective-C and Java-http://create.msdn.com/education/catalog/article/intro_to_c_sharp
  • Intro to game loop-http://create.msdn.com/education/catalog/article/intro_to_game_loop
  • Performance Considerations for Windows Phone 7 games-http://create.msdn.com/education/catalog/article/performance_wp7_games
  • Recipe: Non-linear navigation services for Windows Phone 7-http://create.msdn.com/education/catalog/article/nln-serv-wp7
  • Shader series: coordinate spaces-http://create.msdn.com/education/catalog/article/shader_coord
  • Shader series: Introduction-http://create.msdn.com/education/catalog/article/shader_primer
  • Tombstoning for Windows Phone 7 games-http://create.msdn.com/education/catalog/article/tombstoning_wp7_games
  • Windows Phone 7 developer training kit-http://create.msdn.com/education/catalog/article/wp7_training_kit
  • Windows Phone 7 jump start-http://create.msdn.com/education/catalog/article/wp7_jump_start
  • Windows Phone Silverlight application life cycle for application launch, activate, and deactivate events-http://create.msdn.com/education/catalog/article/silverlight_application_life_cycle
  • Xbox 360 performance best practices-http://create.msdn.com/education/catalog/article/xbox360_performance_best_practices
  • XNa game studio or Silverlight: Which product is right for me? Http://create.msdn.com/education/catalog/article/which_product_for_windows_phone


 


 



ExampleCode:



  • 2d graphics-http://create.msdn.com/education/catalog/sample/graphics_2d
  • 3D audio http://create.msdn.com/education/catalog/sample/3d_audio
  • 3D graphics-http://create.msdn.com/education/catalog/sample/graphics_3d
  • Access meter-http://create.msdn.com/sample/accelerometer
  • Http://create.msdn.com/education/catalog/sample/aiming-aiming
  • Avatar animation blending sample-http://create.msdn.com/education/catalog/sample/avatar_animation_blending
  • Avatar multiple animations sample-http://create.msdn.com/education/catalog/sample/avatar_multiple_animations
  • Avatar shadows http://create.msdn.com/education/catalog/sample/avatar_shadows
  • Billboards-http://create.msdn.com/education/catalog/sample/billboard
  • Bing Maps for games-http://create.msdn.com/education/catalog/sample/bing_maps
  • Bitmap font maker-http://create.msdn.com/education/catalog/utility/bitmap_font_maker
  • Bloom post process-http://create.msdn.com/education/catalog/sample/bloom
  • Bounce-http://create.msdn.com/sample/bounce
  • Camera shake http://create.msdn.com/education/catalog/sample/camera_shake
  • Card game starter kit: Blackjack-http://create.msdn.com/education/catalog/sample/blackjack
  • Catapult wards extension kit-http://create.msdn.com/education/catalog/trainingkit/catapult_wars
  • Chase and evade-http://create.msdn.com/education/catalog/sample/chase_evade
  • Chase camera http://create.msdn.com/education/catalog/sample/chasecamera
  • Collision http://create.msdn.com/education/catalog/sample/collision
  • Collision Series 4: collision with a heightmap-http://create.msdn.com/education/catalog/sample/collision_3d_heightmap
  • Collision Series 5: heightmap collision with normals-http://create.msdn.com/education/catalog/sample/collision_3d_heightmap_normals
  • Color replacement-http://create.msdn.com/education/catalog/sample/color_replacement
  • Content manifest extensions-http://create.msdn.com/sample/contentmanifestextensions
  • CPU skinning-http://create.msdn.com/education/catalog/sample/cpu_skinning
  • Custom model class-http://create.msdn.com/education/catalog/sample/custom_model_class
  • Custom model importer-http://create.msdn.com/education/catalog/sample/custom_model_importer
  • Customer Avatar animation sample-http://create.msdn.com/education/catalog/sample/custom_avatar_animation
  • Custom indeterminate progress bar sample-http://create.msdn.com/education/catalog/sample/custom_indeterminate_progress_bar
  • Custom model effect-http://create.msdn.com/education/catalog/sample/custom_model_effect
  • Distortion-http://create.msdn.com/education/catalog/sample/distortion
  • Flocking-http://create.msdn.com/education/catalog/sample/flocking
  • Fuzzy logic-http://create.msdn.com/education/catalog/sample/fuzzy_logic
  • Game state management-http://create.msdn.com/education/catalog/sample/game_state_management
  • Generated geometry-http://create.msdn.com/education/catalog/sample/generated_geometry
  • Geolocation-http://create.msdn.com/education/catalog/sample/geolocation
  • HTTP multiplayer: tic tac toe-http://create.msdn.com/en-US/education/catalog/sample/tic_tac_toe
  • Input sequence-http://create.msdn.com/education/catalog/sample/input_sequence_sample
  • Instanced model-http://create.msdn.com/education/catalog/sample/mesh_instancing
  • Invites-http://create.msdn.com/education/catalog/sample/invites
  • Lens flare-http://create.msdn.com/education/catalog/sample/lens_flare
  • Level Starter Kit-http://create.msdn.com/education/catalog/sample/level_starter_kit
  • Loading time rendering ction for Windows Phone 7 games-http://create.msdn.com/education/catalog/article/loading_time_reduction_WP7
  • Localization-http://create.msdn.com/education/catalog/sample/localization
  • Microphone echo-http://create.msdn.com/education/catalog/sample/microphone_echo
  • Multi-platform game training kit-http://create.msdn.com/education/catalog/trainingkit/honeycomb_rush_tk
  • Network Architecture: Client/Server-http://create.msdn.com/education/catalog/sample/network_cs
  • Network Architecture: Peer-to-Peer-http://create.msdn.com/education/catalog/sample/network_p2p
  • Network Game state management-http://create.msdn.com/education/catalog/sample/network_game_state_management
  • Network Prediction-http://create.msdn.com/education/catalog/sample/network_prediction
  • Network Rumble (4.0 Coming soon)-http://create.msdn.com/education/catalog/sample/net_rumble
  • Non-Realistic Rendering-http://create.msdn.com/education/catalog/sample/nonrealistic_rendering
  • Normal mapping-http://create.msdn.com/education/catalog/sample/normal_mapping
  • Object placement on Avatar sample-http://create.msdn.com/education/catalog/sample/object_placement_on_avatar
  • Orientation-http://create.msdn.com/education/catalog/sample/orientation
  • Participant-http://create.msdn.com/education/catalog/sample/particle
  • Particle 3D-http://create.msdn.com/education/catalog/sample/particle_3d
  • Participant pipeline-http://create.msdn.com/education/catalog/sample/particles_pipeline
  • Path drawing-http://create.msdn.com/en-US/education/catalog/sample/path_drawing
  • Pathfinding-http://create.msdn.com/education/catalog/sample/pathfinding
  • Performance Measuring sample-http://create.msdn.com/education/catalog/sample/performance_sample
  • Picking-http://create.msdn.com/education/catalog/sample/picking
  • Picking with triangle accuracy-http://create.msdn.com/education/catalog/sample/picking_triangle
  • Platformer http://create.msdn.com/education/catalog/sample/platformer
  • Primatives-http://create.msdn.com/education/catalog/sample/primitives
  • Primitives3d http://create.msdn.com/education/catalog/sample/primitives_3d
  • Push notification-http://create.msdn.com/education/catalog/sample/push_notifications
  • Reach graphics demo-http://create.msdn.com/education/catalog/sample/reach_graphics_demo
  • Rim lighting-http://create.msdn.com/education/catalog/sample/rim_lighting
  • Role-playing game-http://create.msdn.com/education/catalog/sample/roleplaying_game
  • Safe Area-http://create.msdn.com/education/catalog/sample/safe_area
  • Saving embedded images-http://create.msdn.com/education/catalog/sample/saving_embedded_images
  • Shader Series 1: vertex lighting-http://create.msdn.com/education/catalog/sample/shader_series_1
  • Shader Series 2: textures and colors-http://create.msdn.com/education/catalog/sample/shader_series_2
  • Shader Series 3: Per-Pixel Lighting-http://create.msdn.com/education/catalog/sample/shader_series_3
  • Shadow Mapping-http://create.msdn.com/education/catalog/sample/shadow_mapping_1
  • Shape rendering-http://create.msdn.com/education/catalog/sample/shape_rendering
  • Shatter http://create.msdn.com/education/catalog/sample/shatter
  • Silverlight Microsoft sample-http://create.msdn.com/education/catalog/sample/silverlight_microphone
  • Simple animation-http://create.msdn.com/education/catalog/sample/simple_animation
  • Skinned model-http://create.msdn.com/education/catalog/sample/skinned_model
  • Snow shovel-http://create.msdn.com/education/catalog/sample/snow_shovel
  • Soccer Pitch-http://create.msdn.com/education/catalog/sample/soccer_pitch
  • Sound and music-http://create.msdn.com/education/catalog/sample/sound_and_music
  • Spacewar (4.0 Coming soon)-http://create.msdn.com/education/catalog/sample/spacewar
  • Split screen http://create.msdn.com/education/catalog/sample/split_screen
  • Sprite effects-http://create.msdn.com/education/catalog/sample/sprite_effects
  • Sprite sheet-http://create.msdn.com/education/catalog/sample/sprite_sheet
  • Stock effects-http://create.msdn.com/education/catalog/sample/stock_effects
  • Tilt perspective-http://create.msdn.com/education/catalog/sample/tilt_perspective
  • Tombstoning sample-http://create.msdn.com/education/catalog/sample/tombstoning
  • Touch gestures-http://create.msdn.com/education/catalog/sample/gestures
  • Touch thumsticks-http://create.msdn.com/sample/touchthumbsticks
  • Unit converter Starter Kit-http://create.msdn.com/education/catalog/sample/unit_converter
  • User interface controls-http://create.msdn.com/education/catalog/sample/ui_controls
  • Waypoint navigation-http://create.msdn.com/education/catalog/sample/waypoints
  • Winforms Series 1: Graphics Device-http://create.msdn.com/education/catalog/sample/winforms_series_1
  • Winforms Series 2: content loading-http://create.msdn.com/education/catalog/sample/winforms_series_2


 

 



Tools:



 


  • Avatar animation pack-http://create.msdn.com/education/catalog/utility/avatar_animation_pack
  • Avatar animation rig-http://create.msdn.com/education/catalog/utility/avatar_animation_rig
  • Curve Editor-http://create.msdn.com/education/catalog/utility/curve_editor
  • Graphics profile checker-http://create.msdn.com/education/catalog/utility/graphics_profile_checker
  • Input reporter-http://create.msdn.com/education/catalog/utility/input_reporter
  • Network lolobby and chat icons-http://create.msdn.com/education/catalog/utility/lobby_chat_icons
  • Performance utility-http://create.msdn.com/education/catalog/utility/performance_utility
  • Soundlab http://create.msdn.com/education/catalog/utility/soundlab
  • Xbox 360 controller button images-http://create.msdn.com/education/catalog/utility/controller_buttons
  • Xbox 360 controller images-http://create.msdn.com/education/catalog/utility/controller_images


 



Beginner's guide:



 


  • Authoring particle systems using XML and the content pipeline-http://create.msdn.com/education/catalog/tutorial/particle_xml
  • Best practices for indie games 3.1-http://create.msdn.com/education/catalog/article/bestpractices_31
  • Catapult wars lab-http://create.msdn.com/education/catalog/lab/catapult_wars
  • Collision Series 1: 2D rectangle collision-http://create.msdn.com/education/catalog/tutorial/collision_2d_rectangle
  • Collision Series 2: 2D per-pixel collisions-http://create.msdn.com/education/catalog/tutorial/collision_2d_perpixel
  • Collision Series 3: 2D collision with transformed objects-http://create.msdn.com/education/catalog/tutorial/collision_2d_perpixel_transformed
  • Honeycomb rush lab-http://create.msdn.com/education/catalog/lab/honeycomb_rush
  • Marble maze-http://create.msdn.com/education/catalog/lab/marble_maze
  • Memory madness lab-http://create.msdn.com/education/catalog/lab/memory_madness
  • Skinned model extensions tutorial-http://create.msdn.com/education/catalog/tutorial/skinned_model_extensions


 



 



 





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