X3D Lectures on Basic combat

Source: Internet
Author: User

X3D provides basic 3D modeling nodes such as cubes (Box), cylindrical (Cylinder), Cone (Cone), Sphere (Sphere). In this lecture, let's briefly introduce the use of these nodes, and then introduce the node's grouping and how the nodes are reused.

One, Cube box

The code is constructed as follows:

Description: The main property of the box node is size, which determines the length (x direction), Height (y direction), and width (z) orientation. This is defined as a cube with a length of 2, width and height of 1.

The results are shown in the following figure.

Second, cylindrical body cylinder

The code is as follows:

Description: The main properties of the cylinder node are height (height), radius (RADIUS), and whether the top, side (side) and bottom (bottom) are included. This defines a cylinder with a height of 2 and a radius of 1, which contains various surfaces.

The results are shown in the following figure.

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