This article mainly introduces how to use telnet to log on to a chat room in Python, and analyzes in detail how to implement chatting rooms and Telnet login in Python in the form of instances, for more information, see the example in this article. Share it with you for your reference. The details are as follows:
I wrote a simple chat room when I was learning Python at home for a long time. I can use telnet to log in.
Unfortunately, Chinese support is poor, so it is no problem to chat in English.
The function is very simple and should not be as powerful as you think, but you can try it if you are interested.
In addition, What surprised me is that it can run the SL4A Python interpreter on the Android tablet (a few code changes is needed, which seems to be the encoding part, I cannot remember ).
Now this can be run on the PC.
Not much nonsense. Put the Code directly, just a py file, and the comments are messy, and the encoding style is not good (it seems like I am using C-like languages ).
# Filename: ChatRoomServer.py import threading import datetime import socket # a simple log function def log(lg): print(lg) # Chat room server listen thread class, this class is use for listening client login # when a client request to connect server, this class will start a connect thread class ServerListenThread(threading.Thread): def __init__(self, hostname, port, accept): threading.Thread.__init__(self) self.hostname = hostname self.port = port self.accept = accept self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.sock.bind((hostname, port)) self.sock.listen(0) log('ServerIp:%s ServerPort:%s waiting for client...'%self.sock.getsockname()) def run(self): clientid = 1 while True: client, cltadd = self.sock.accept() log('a request from Id=%s%s'%('%d Address:'%clientid , cltadd)) if self.accept(clientid, client): clientid = clientid + 1 # Connect thread class, this class is use for connecting with client and receiving client's message class ServerConnectThread(threading.Thread): def __init__(self, clientid, client, encoding, receive, disconnect): threading.Thread.__init__(self) self.client = client self.clientid = clientid self.encoding = encoding self.receive = receive self.disconnect = disconnect self.clientname = None self.inputs = self.client.makefile('rb', 0) self.outputs = self.client.makefile('wb', 0) def run(self): self.sendstring('Input your name:') while True: string = self.readline() if string: string = string.lstrip() if len(string)>0: self.receive(self, string) else: self.inputs.close() self.outputs.close() break if self.clientname: self.disconnect(self) def sendstring(self, string): self.sendbytes(bytes(string, self.encoding)) def sendbytes(self, bts): self.outputs.write(bts) def readline(self): rec = self.inputs.readline() if rec: string = bytes.decode(rec, self.encoding) if len(string)>2: string = string[0:-2] else: string = ' ' else: string = False return string # Chat room server class, this class is constitute of a listen thread and many connect thread class ChatRoomServer: def __init__(self, ip='0.0.0.0', port=9113, encoding='utf-8'): self.hostname = ip self.encoding = encoding self.port = port self.clients = {} self.clientnames = {} def whenconnect(self, clientid, client): log('a connect with Id=%s%s'%('%d Address:'%clientid , client.getpeername())) connect = ServerConnectThread(clientid, client, self.encoding, self.whenreceive, self.whenexit) connect.start() return True def whenreceive(self, client, string): log('frome %d, receive:%s (%d)'%(client.clientid, string, len(string))) if client.clientname: if string[0]=='.': self.handlecmd(client, string[1:]) else: now = datetime.datetime.now() sendstring = '%s %s\r\n %s\r\n'%(now, client.clientname, string) self.sendtoall(sendstring, client) else: if self.clientnames.__contains__(string): client.sendstring('%s is exited!!!\r\n'%string) else: client.clientname = string client.sendstring('Hell, %s!!!\r\n'%client.clientname) self.addclient(client) return True def whenexit(self, client): self.delclient(client) return True def handlecmd(self, client, cmd): log('cmd: %s'%cmd) if cmd=='user': client.sendstring('User list(%d):\r\n'%len(self.clients)) for i in self.clients: clt = self.clients[i] client.sendstring(' %d\t%s\r\n'%(clt.clientid, clt.clientname)) else: client.sendstring('Unknow command: %s:\r\n'%cmd) def start(self): serverlisten = ServerListenThread(self.hostname, self.port, self.whenconnect) serverlisten.start() def sendtoall(self, string, notfor): sends = bytes(string, self.encoding) for i in self.clients: if not(notfor and notfor.clientid==i): self.clients[i].sendbytes(sends) def addclient(self, client): self.sendtoall('%s logined!!!\r\n'%client.clientname, client) self.clients[client.clientid] = client self.clientnames[client.clientname] = client.clientid def delclient(self, client): self.sendtoall('%s logouted!!!\r\n'%client.clientname, client) del self.clients[client.clientid] del self.clientnames[client.clientname] # start a chat room server ChatRoomServer().start()
With this server program, you can (the premise of course is that you have installed the Python interpreter). If you do not have a client, how can you start chatting?
The following describes how to start chatting. First, run the file. As you can see, the server is waiting for the client to log on:
The client directly uses the telnet command to log in. Note that the port should be the same as the server. The command is telnet 127.0.0.1 9011. Open the telnet console automatically and enter your own name:
Now you can view the log on message on the console of the server:
Continue to use telnet to log on to another user before chatting:
The function is simple, but it reminds me of the things we had 20 or 30 years ago. Hey hey, it should have been like chatting at that time. We never experienced that fun in this age.
I hope this article will help you with Python programming.