Game Mod (group model) model, material view & Production getting started classic tutorial

Source: Internet
Author: User
Tags ea games

Recently, I started a series of games, such as the simulation of life and Battlefield 2, and found that they all have mod packages or self-made models by netizens.
Due to space limitations, this article can only explain how to create and modify models, music, materials, and other materials. As mentioned in this article, tools can be used to find many tutorials and download resources. This article will not be mentioned, this is not good)
Required tools:
3 DMAX, you can see the 3D model creation and modification tool by name.
My versions are 8.0 Chinese and 8.0 english free installation versions (3 DMAX for the same version of different voices only needs to install/register a speech version, and the other version becomes a green version, which can be run directly, why two audio versions? See the following

)
Photoshop CS3
(Please read books or other tutorials as there are too many)
Milkshape 3D 1.7.10
You can import many game models and export them to 3DS and OBJ for use by software such as 3 DMAX and Maya,
Note: 1 shared software requires a registration code. There are also 1.8 plug-ins 1.7.10 that can be used (only 1.8 plug-ins for the simulation of life 2)
2. If you do not have a Chinese version, we recommend that you install Kingsoft! So be familiar with the English name of the game!

Target game:
Warcraft/World of Warcraft
View: Model Viewer (Warcraft 3 viewer 2.3)
Open the mpq file: winmpq
Tools that can decompress, view, and compress mpq files used by blizzard

Provides the file filtering function to help you find the files you need
Extract Music: (World of Warcraft)
E:/World of Warcraft/Data
There is a sound. mpq
Warcraft III
In fact, each mpq is useful!
Open Model: milkshape 3D
 

Counter-terrorism CS and all halflife half-life series
View: csmaptoolkit is the anti-terrorism map toolkit. You can create and view wad, model, and map.
Crafty is good. You can view the map directly.
Open the MDL model file: milkshape 3D needs to use MDL decompression in its halflife Tool

Battlefield 3, 1942/Battlefield 2
I don't need to talk about zip files.
There are dedicated 3 DMAX tools (so I recommend 3 Dmax)
DDS texture map, with the Photoshop DDS plug-in, and xnview can also be used

Ele. Me
With the game SDK, the SDK has a dedicated 3 DMAX tool and a Photoshop DDS plug-in.

Simulation 2
Game extractor is suitable for extracting a large number of files, such as music (there is no Chinese version, it is recommended to install Kingsoft, game extractor needs to install Java Runtime Library !)
Material extraction/import of the simpe model (no Chinese version is available. We recommend that you install Kingsoft)
There are four types of related files:

Category 1: model material Association (materials. Package)
Role: This type of file is the most critical, and it decides which item to change the color.
File Location: Game directory/EA games/The Sims 2/tsdata/RES/CATALOG/Materials

Class 2: Material description (objects02.package)
Purpose: This type of file specifies how to display materials
File Location: Game directory/EA games/The Sims 2/tsdata/RES/sims3d

Category 3: small material image (objects06.package)
Purpose: material content
File Location: Game directory/EA games/The Sims 2/tsdata/RES/sims3d

Category 4: material large image (objects07.package, objects08.package, objects09.package)
Purpose: material content
File Location: Game directory/EA games/The Sims 2/tsd2
"Guess" Name
This step is critical. If the name is incorrect, you will not be able to find the item you want to change the color! The specific method is to compare the materials in the game package file with the items in the game.
Sim2 naming rules for item material and large image files are generally in this format:
Item Name + room + style + color and other attribute description + id
0 indicates the largest image and 1 indicates the next large image. Depending on the item, some items need two large images, while some only need one, that is, the image numbered 0.
In this example, the English name of the chair is chair. We also know that the chair is a dining chair, while the English name of the restaurant is dining, first, let's guess that the name of the file related to this item must contain the word "chairdining. The title is C. For this reason, search for information related to the Chair in "a_e.txt" and "objects07.package.
 
Milkshape 3D makes a plug-in for the simulation of life 2: milkshape 3D 1.8
Open milkshape and enter the gmnd file. (I put it in the game directory/EA games/The Sims 2/tsdata/RES/sims3d, objects04.package or objects03.package)

 

Grand Theft Auto Vice City)
MoD import and export tool imagetools has a Chinese version, open the imgfile
Dedicated dmax tool for model 3:
The complete Kam 'plug-in (the 3dmax plug-in of kam'. It is easy to install models (it cannot be used for the Simplified Chinese version of 3 DMAX, such as 3dmax7 or later with a Simplified Chinese version. It can only be used in the English version !! So I used two 3dmax8 instances)

Txdworkshop game texture modification tool (Chinese Version)
Introduction: essential tools for modifying textures
Introduction to the map editor medv032 tool:
You can also view the map by adding a map tool. I personally think it is not necessary, but it is convenient to compile coordinates IPL and IDE.

Need for speed hot pursuit 2 (extreme speed nfs6 thermal tracking II), copyright a2003, NBA 2003, EA ice hockey 2003

To open a Viv File
Open multiexcommander
Model
Oedit3d
Export to milkshape 3D

Material
EA Graphics Editor
This can also be used in other EA games

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