Game is life-book reviews in the book of doom history

Source: Internet
Author: User

This book faithfully and in detail describes how two players embark on the game Path, how to make the most influential game work so far-doom and quake-and why they part ways in the most brilliant time.
  
This book is the first biography of the game industry in China. Like all biographies, different readers can have different experiences: or the background inside the game, the anecdotes in the halo, the passion of young entrepreneurs, the sweat on the way to struggle, or the trend that has become famous, A dedicated business model, the spirit of hackers in the world, and a variety of violent questions ......
  
By describing the development process of doom, the first-person shooting game in history, the author reviews the legendary entrepreneurial history of the game industry's famous id software. The entrepreneurial history of id software is the success path of John Carmack, father of doom, and John Romero.
  
  
John camark (John Carma)
If there is a person in the game industry who can guide the entire industry to follow his footsteps and follow his guidance, then this person is John camark.
As the most famous programmer in the game industry, camark's design skills are extraordinary. in the industry, camark's programming skills are a model for all programmers. If sid meler is the godfather of game design, camark is enough to be the father of program design. If you doubt this, do not reveal it. Otherwise, you will be considered neural problems by other programmers.
  
John Romero (John Romero)
John romerlo was initially started by developing Apple II games. He was a tireless, self-taught developer who made many simple and fascinating games in 1980s, later, he turned his energy to the PC platform. After joining the softdisk release company in 1989, Luo mers' legendary career met programmers John carmark, Tom Hall, and artist Eric Carma, one year later, they left softdisk and created a legendary id software company. After creating some horizontal scroll games, id software launched its first revolutionary work, "German command 3D" in 1992, which is a suffocating game, the fast-paced movements, smooth pictures, and controversial background stories have attracted countless players.

Buy this book online: http://www.china-pub.com/computers/common/info.asp? Id = 17660

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