This tutorial is a very detailed introduction to the high textured button-building approach. Before making a general understanding of the structure of the button, from the bottom up to gradually break down the button into a number of circular regions. The texture and light sense of each layer is then made from bottom to top with selection and layer styles. Finally, the overall rendering can be.
Final effect
1, create a new 512 * 512 pixel document, Background fill light blue. Create a new layer and draw a white circle in the center of the canvas with an oval tool. Then add the layer style to the circle, with the parameters and effects shown below.
2, the following figure to draw the high light and reflection of the dark, the process as shown below. After drawing a copy of the dark part, the application of vertical movement blur (Filter > Blur > Dynamic Blur), the overall effect of the following figure.
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