After reading two halflife (1, 2) case studies, we have strengthened the belief that God was born by no accident. A lot of determination, perseverance, and important capabilities. The Cabal design process was established to make a complete change to the game, even though it took them one year. I believe that only Americans can invent such a wonderful practice. 1. decentralize your design.2. make rough, but global decisions early.3. don't design using theoretical mechanic. 4. If you have a one-year schedule, try to reach Alpha in eight month to give yourself a few month to iterate your design ane00005. create demaning MERs for everyone on your team.6. in the traditional tradeoff of scope, quality, and time, reduce scope to get better results through iteration.7. attempt to reduce pipeline stils by carefully thinking about where those stils occur in your production using symbolic links to eliminate pipeline stils and allow as slow low-cost changes to your work as possible.9. processes are cheap and disposable the first one is the basis of the Cabal design process... back it up...