Hands-on teaching you architecture 3D game engine __ Game engine

Source: Internet
Author: User

Here will be the accumulation of years of experience in game research and Development to write a book dedicated to the reader, has begun pre-sale, Web site:

Https://item.jd.com/14991648843.html

The book is mainly to teach developers how to build a 3D game engine, the book's Code concise, very useful for beginners game developers.

This book mainly uses the 3D fixed line to implement a lightweight engine, and uses the engine to implement a game, from the engine architecture design to the code implementation to explain to the reader. Finally, the programmable pipelining algorithm is described.

Again, the fixed line is very important and must be mastered. The pictures in this book are as follows:





Personal Cottage: Jiang Xiewei Personal Homepage



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