"Savage Search of God" is the use of Sohu CryEngine3 engine Independent development of a novel adaptation of the Network game. April 15 start of the test (this is the second Test, need to activate the code). See Nbe has not had this project the gold idea and the profit analysis, just these few days I am testing this game, today says the wild searches the God to remember the game studio or the manual party to have the possibility to make money the several gold production route.
The wild hunting God in this game the main production line on the 2 article:
1, 16 of the time to do munitions task, get not bound silver and bound silver (a total of 10 rings, the last ring to silver more!) )
2, 22 of the time to do restaurant tasks, need 10 productivity (productivity needs to do other day-to-day tasks to get)
Above 2 is the official obvious on the gold-production system, the higher the level of access to the more (30-level munitions to finish almost 50 silver, restaurant, almost 5 silver +)
Then there is the output of the copy, this game early equipment is the system gives, each one set, no other equipment, so relatively simple (30 to complete the main line can be gathered together 1 sets of equipment), upgrade equipment materials are copies of the output, so, copy is also the game of another big gold location.
This game is divided into plot copies and difficult copies:
1, the plot copy. This copy is the material for the upgrade equipment. For example, level 15 equipment upgrade 30, 30 level upgrade 40. Highest level of 40 copies. (at present, the official only to the 40-level package)
This copy is relatively simple, mainly is the speed of the problem, the material is more difficult to sell, not too valuable (+ 30 of the material, about 10 silver.) 40 of the material, about 20 silver)
2, difficult copy. It can be 3 times a day. This copy is a material for advanced equipment. For example: Green installation upgrade blue outfit, blue outfit upgrade purple.
This copy is more general, that is, strange blood more blood less, boss more can resist point. The material in addition to the necessary to the long tendons, other materials are more difficult to sell (long tendons about 80 silver, the other blue into the order of 20 silver, purple into the order of 70 silver or so) difficult copy is divided into 22 and 35:22 This output blue load step, 35 this output purple to put into order.
Daily, daily tasks are divided into single and teams:
Single task is the basic experience task, in addition to the Treasure task, 1 days 10 times, you can get 19 treasures. Can be opened weapon equipment, magic weapon equipment can be advanced (5 the same synthesis of 1 first-order magic weapon), about 10 different magic weapons can be divided into 4 kinds: bottles, beads, Taiji dish, there is a call (3-4 order of the most valuable) out of the probability of small, synthetic need to cast a treasure! (The following will be the source)
1-Order-2-order mostly worthless, 3-order-4-order can sell renminbi, according to the property of good or bad, the price is not the same. Team to do the task output of the majority of materials.
Five-element task, 1 days 3 times. 3-5 people. can produce five-element cheats, used to upgrade five elements (a total of only 3 lines, gold soil water) to upgrade the water is better to sell, gold soil is not good to sell.
Beacon Mission, 1 days 1 times. 3-5 people. Output bound silver and a lot of experience. Nothing to introduce, as long as attention: every day late 8-9, only open one hours.
Dragon God Mission, unlimited number of restrictions, 3-5 people. The singular point (9-----Night 23 o'clock), the end of the cast treasure and equipment into the order (blue Rose Purple)
God steals tasks, no limit, 3-5 people. Not timed. Every time out will show up in the world. The casting of the treasure and five elements of cultivation Dan (this five-element is not the same as above, this belongs to the state that belongs to the skill)
The Savage search of God's life skills:
There are 6 kinds of life skills, 3 kinds of production 3 kinds of manufacturing.
1, fishing. Rezet (main city) has sell bait, 5 minutes to catch 1.
2, collection. You don't need any tools, you can have enough energy.
3, hunting. Need game time is to capture at night, must pay attention to time, just come out, late is gone.
I don't know how to make it. Feeling late will be very lucrative!
The wild God of the game is mainly a number of trouble, then is the activation code.
Having said so much, the most lucrative thing is the output of the hard copy material. Can not stop the number of brushes on the case, 22 copies a day +35, 1 days 3 times, each fixed income is 3 months long tendons + 3 shadow long tendons, a stall 80 silver, the acquisition of 50 silver, 5 number is 6805=24, plus the full break (all the conditions are complete) sent to the material, 22 to 2 for each 15 silver +35 to 2 each 50 silver, 4655=13 gold, altogether 37 gold (1.5 hours)
If idle trouble, that is only a group of number, 5 upgrade to 35, brush 22+35 This =37 gold, then do quartermaster 10 times, about 60 silver, 5 number 3 gold. Then brush the five elements, can produce about 10 cheats, a cheat card dozen 5 Silver One, 5 number 50 5 silver =2.5 gold. Then is the restaurant task, finish the above task will get about 80 productivity, 10 productivity = 5 Silver, 5 number is 585=2 gold (about 3 hours)
Proposal: Now the wild search of God's gold is 1 gold = 2 Yuan (this is now the gold price, gold price every day in the fall, friends understand!) )。 Want to do the game studio hurriedly start, if it is late in following do (drink soup), one is not up to grade, and then one is that the gold price fell too strong, make no money.