1, create a new WIN32 console program, including precompiled headers, because this can not write code, of course, you can write a piece of code, or open the existing project. Just to illustrate the usage, so take the simplest example
2. Set a breakpoint at the return point of the main function, i.e., return 0
3, check the project configuration, tools, options, debugging and general, tick "Enable address level debugging", if not selected, Disassembly window is not available
4, if there is no disassembly option under the Debug window of the menu bar, click on the menu bar, tools-----Customize----debug to find "disassembly" drag it to the menu bar
5, make sure that the program is a debug version, not a release version, because I found the debug version and the release version of the assembly code gap is very large. Configuration Manager for menu bar generation ensures that the specified item is "Debug" and not "Release"
6, start Debugging (F5), when the program stops at the breakpoint, click on the menu bar debugging---window disassembly to display the Source Code Disassembly window