How to create a finger with curves tubes in ZBrush

Source: Internet
Author: User

Before we had been able to initially complete the model of the body torso, today's ZBrush Tutorial will continue to use curves tubes to create a finger for a more granular shape. The article only takes Fisker teacher as an example, you can also follow your own idea, follow the teacher's pace to create, let the model more creative.

See the detailed video tutorials for direct access to: http://www.zbrushcn.com/qita/chuangjian-shouzhi.html

Adjust the model scale: switch draw drawing mode to scale zoom mode, further adjust the model seven body proportions and body size, and hold down the SHIFT key to zoom in or out of the model.

Use mask to adjust arm length: X key to open symmetric engraving, hold CTRL key to appear maskpen matte brush. Click the matte brush icon at the top of the left shelf, pop up the floating panel, select the lasso matte brush, and the second item's stroke type also selects the Lasso lasso stroke. Use a lasso mask to drag and drop drawing on the model's arms, apply a free matte, hold down the CTRL key in the margin, click the inverse mask, adjust the area that is not masked, adjust the palm shape and control size with the move brush (note that the model is not distorted during this process), and clear the model.

Use curves tubes to create your finger: Reduce the brush size (standard with the finger weight of the model scale), and use the Curvetube brush to drag out the finger shape. Open the Stroke menu to the right tray for quick selection, hold down the SHIFT key to open sub-panels on multiple menus at the same time, insert your finger into the palm of your hand, make an index finger, and then apply Stroke>curve functions> Snapshot function Copy drag and drop the new finger as the middle finger, and then to the newly drawn fingers for the thickness and length and bending of the adjustment, close the bend button to move to the appropriate position, the back of the finger model and so on, and so on all the fingers finished, remove the mask, with the smooth brush into the fingers smooth, Use move to move the brush to bend the finger model to achieve a more realistic pattern. Use Dynamesh to rebuild the grid with a single key for different groups.

  There are two methods for the carving of large muscles, which are for reference only:

One is to use the basic brush repeatedly carved to achieve muscle effect.

The second is to use the Insertsphere brush to add a model with a previous study.

Using the mobile mode to move the model to the appropriate location, move brush shape large muscle shape, so that it can more quickly reflect the strong sense of volume, for the figure of the sculpture if not special understanding, you can find some reference comparison to do, so it will be more real, do not let the model too stiff, adjust the thickness of the palm.

Using Claybuildup brush to carve the muscle of the base of the hand, with the smooth brush will be five fingers evenly divided the thickness, Inflat brush Let the wrong operation before the finger model to achieve even fullness, which is conducive to our later production.

When the model for some reason produces some hollow solution: Use the move brush to cut the mesh around the hole out to cover the cutout, then perform dynamesh to reconstruct it, and finally use the smooth brush for smoothing method Two, using the Insertsphere brush to place the model , adjust the model shape, play the effect of trimming the model.

Carving is an ongoing process of adjustment, to understand some of the human skeleton, muscle on the model is very important, as far as possible to show the effect.

To learn more about ZBrush 3D graphics software, you can go to the ZBrush website for more information.

How to create a finger with curves tubes in ZBrush

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.