How to make a few GIF cartoons

Source: Internet
Author: User

In order to avoid the zombie tutorial, some places still need to think and extend to more production, if only refer to the course of things to do without the brain, in addition to temporary practicing meaning is not very small.

Animations similar to loading

step1--Draw a ring

Create a new 500px² (all the values that appear below can be customized without a full copy) and draw a positive circle with the Ellipse tool (fill none, stroke 30, color value #f2f2f2), and then pull up the timeline and animate the timeline.

step2--Ring Gradient

Paint the ring, and the trick is right here. First of all, we analyze the color change is from scratch, and then from there to none. You can do this with the gradient of a layer style (in fact, there are too many animations implemented using layer styles and it works too well). In the first frame of the timeline, open the key frame switch for the style animation, bring up the gradient on the layer style, view the style as an angle, open the gradient editor and select a color as shown below.

Because it is a process from scratch, so "none" (that is, white) transparency setting 0, "have" (that is, green) transparency setting 100%,

Then drag the "no" transparency and color to the "there" overlap with the following figure,

Warm tip: When the two values (superscript) of the gradient overlap completely, it actually distinguishes the left and right positions, and this position is important. Click the mark to toggle the marked position, if you cannot switch it does not overlap completely, you can stretch the gradient editor as much as possible so that the value of the total overlap, of course, this is in the beginning of 0 overlap, pull does not stretch not much meaning ~

Back to the timeline, drag the timeline to the specified position (20f), and drag all the values to the rightmost position as shown below

step3--Add circular rotation animation

An animation is basically completed, then the head and tail to add a circle, the tail (starting position) of the circle fixed, and the head of the circle following the change in color movement. So we need to rotate the circle (convert to a smart object to do a transform), establish a new central point of rotation graphics in the play the PS time axis of the third chapter has said, here is not much to say, we also need to note that the rotation can not exceed 180 °, this also in the second article has talked about, So we need to add at least 4 keyframes to this revolving circle, and the length of the rotation should correspond to the color of the circle.

step4--Copy + reverse

There is also a process from there to none, the animation just from scratch and copy, go to the timeline drag the group back to a certain position (a little farther forward at the end of the previous group to circulate it unnoticed), and then swap the keyframes (starting and ending frames) of the ring layer on the copy group. Finally drag the timeline to the position of the keyframe to bring up the layer style and reverse the gradient hook. Of course you do not like this copy + reverse method and to redo the color gradient and no one to stop you ~

The above 4 steps have been completed by a loading from scratch, from there to no animation, you can set more styles, such as setting the circle fill to 0, add inner Shadow to the ring, convert to smart object and add style, etc.

The fireworks of the bloom

step1--Drawing Strip

Create a canvas with a 500x900px (depending on the fireworks bloom size), with pen tool (fill no, stroke 4, endpoint fillet, color value arbitrary but I like to use yellow) to draw a long 182px (you have to length, do not affect the final effect can) of the line, Ctrl+j copy one more (keep the same position , and then pull up the timeline and create a timeline animation.

step2--Sliver Animation

By learning the clip mask + move in the "Play PS Timeline-3", we first set its two-piece button to the following figure

The following layer fill is set to 0, and the blending option for the layer style is set to

Back to the timeline, set the length to 30f (equal to 1s), select two layers to convert to a smart object, and double-click the smart object to know that the canvas is the same size as the painted note (4x182px), and we want to adjust the length of the canvas to the following figure

(This is for the fireworks to bloom there is a larger stretching space). At this point we animate the smart object by opening the key frame switch for the following layer vector mask position, drag the timeline to first add keyframes to the start frame (1f), and then move the timeline to the end (29f, the timeline is positioned to the end only in the total frame number of 1), and the key frame is pulled directly to 30f after the action is done.

The note that moves this layer is shown in the figure (setting the position of the bottom of the sliver to the top of the canvas)

Open the key frame switch at the vector mask position of the above layer, and drag the note in the starting frame (1f) to the position below:

Exposing a few pixels to the bottom of the canvas so that it plays a reference role in making the transform, and then adding keyframes at 15f and moving the note to the following figure (just top the canvas)

Fireworks finally have a fade effect, open the layer's opaque key frame switch, add keyframes at 20f, add keyframes at 29f and move to 30f to set the transparency to 0, the Sliver animation production finished.

step3--Transform Replication

Learn the previous article "about PS Transformation Copy principle", we all know that the shortcut key ctrl+shift+alt+t transformation replication, especially in the production of rotating graphics often used, and smart objects can not directly use the shortcut keys to copy, you need to use the shape layer or pixel layer first to make a transformation copy track, Let the system record this trajectory and then select the Smart object layer before you can use the shortcut key to copy.

Back to the original canvas, at this time we have produced a 1S sliver animation. Drag the timeline to the 1f position, and we can see a little bit of a note,

Zoom in to see

Make a transformation copy trajectory, draw a circle, ctrl+t the reference point down and rotate 15 °, and then use cast to perform transformation replication, back to the Smart object layer, the exposed point of the sliver horizontally vertically centered transform copy trajectory (you can try putting this note on the canvas somewhere else, will produce a different effect, the source file has the display),

Performs a transform copy trajectory (360°/15°=24) by using the shortcut key cast and groups. The last to do a good job in front of the Fireworks Bloom Layer Group (20f), smart you will certainly make the action of launching upward, here is not much to say, look at the source file can. The bloom of a firework is finished.

step4--make more fireworks (PSD has only one firework, this step is left to everyone to do)

Make this a good fireworks bloom all layers of the animation are converted to intelligent objects, and drag it to the new canvas (create a larger canvas and make the video timeline, the background is designed by itself), and then copy and zoom in (only zoom out, the magnification will be distorted, so the smart object size is important), Add a layer style to each smart object to fill a different color, so the colorful fireworks on the production finished.

Rotating animation of the Ferris wheel

Finally, briefly describe the production techniques of the Ferris wheel animation:

Picture cockpit--draw a cockpit and convert it into a smart object. Rotate the animation, rotate the cockpit with a shortcut key, and add a different color to each smart object by adding a layer style.

Draw a bar-draw a sliver and rotate 360° with a shortcut key, grouped with all the cockpit and converted to smart objects, rotate clockwise.

The rest of the details left to cool friends in the PSD groping, as the homework it.

Category:
    • PS Getting Started Tutorial

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