HTML5 development of the necessary-h5 13 water chess and Board development Resources Collection

Source: Internet
Author: User

HTML5 development of the necessary-h5 13 water Chess card development source Collection h5.ttkmwl.com

These resources should be helpful to you q:2172243813

HTML5 Although there are many problems in the implementation process, but the cross-platform is the trend, how to develop a good HTML5 13 water chess card?

Skookum: If you do not learn high school physics, or forget a lot of basic physical principles, then you can refer to this site to tell you HTML5 game development to follow the basic principles of physics.

Michalbe Blog: This is a tutorial series that tells you how to easily cottage Doodle Jump. The tutorial is divided into five parts, but also attached some code, there are developers said very good, interested can go to see.

Eresto: This is a speech by Ernesto Jimenez, which tells you the 5 keys to the development of the HTML 5 game, the settings of the game session and the settings of the canvas window. There is a code sample.

Script-lessen: This tutorial is for beginners, step-by-step instructions, with code. New content is gradually added to each chapter. In the first section, you'll learn how to create an object with 7 vertices, then concatenate the seven vertices, move the vertices as a whole, and finally fill the created object with a translucent color.

Here is the HTML5 game development tool

Construct: If you are ignorant of JS or HTML5, this tool is more suitable for you. In fact, this is a game tool for game designers. Free and paid editions are available.

Jukebox: It's not a Jukebox CD, it's a game music and sound component developed by Zynga, focused on performance and cross-device scheduling, which could have been downloaded on GitHub, but the page is now inaccessible, so you can stay tuned and see when you can restore access. Want to know more friends can view here.

Spaceport: Use the free cross-platform mobile game framework developed by ActionScript 3, as well as import previous flash games. After registration, you can download the SDK, claiming to be able to develop complex games in a short period of time.

Game Engine:

GitHub's open resources on the HTML5 framework and JS engine, from COCOS2D-HTML5 to Canvace.js, have dozens of engines to choose from, and at the end of the table there is an engine function note for reference.

GameSalad: This is a drag-and-drop tool, can simply develop HTML5 games, even without programming experience, but also free, claiming to be able to develop a game in a few days or even a few hours, you believe it? Anyway, I believe it.

HTML5 development of the necessary-h5 13 water chess and Board development Resources Collection

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