I have seen it a long time ago. Now I have read it and feel more C ++

Source: Internet
Author: User
1. Take C ++ as a new language learning (it has nothing to do with C! True .);
2. Read thinking in C ++ instead of C ++.
3. read "The C ++ programming language" and "inside the C ++ object model". Do not read them because they are difficult and we are beginners;
4. Do not be confused by words such as Vc, BCB, BC, MC, and TC-they are all integrated development environments, and what we want to learn is a language;
5. Don't let go of any seemingly simple small programming problem-they are often not that simple, or they can draw a lot of knowledge points;
6. Visual C ++ is used. It does not mean that you can use C ++;
7. It is not difficult to learn classes. templates, STL, and generic programming are also not so difficult. What is difficult is to stick to the practice for a long time and spare no effort to read a group of books;
8. if you are not a genius, you don't want to play games if you want to learn programming. You think you have done it. In fact, your c ++ level has not increased with your customs clearance capability. In fact, you can always remember: c ++ aims to compile games;
9. Reading visual c ++ books cannot learn the C ++ language;
10. impetuous people can easily say: XX language is not good, so you should learn YY; -- you can't do it yourself !?
11. impetuous people may easily ask: What should I learn? -- don't ask, it's right to learn;
12. It is easy for impetuous people to ask: do XX have money? -- We suggest you rob a bank;
13. impetuous people may say: I want a Chinese version! I cannot use English! -- No? Learn!
14. impetuous people may easily ask: XX and YY, Which is better? -- tell you, good.-As long as you learn;
15. impetuous people can be divided into two types: a) those who only wait and do not learn; B) those who only learn and who better man does not insist on;
16. It is better to keep outdated technologies in mind when talking about fashionable technologies;
17. c ++ not only supports object-oriented programming languages;
18. One of the best ways to learn programming is to read the source code;
19. Do not think that the books in your hands are sufficient at any time;
20. Please read the "The Standard C ++ Bible" (Chinese Version: Standard C ++) and master the C ++ standard;
21. read carefully the books you can understand. Read the books you can't understand;
22. Don't expect to read the first book to remember and master anything-please read the second and third times;
23. Please refer to Objective C ++, more objective C ++, and predictional C ++.
24. Do not stay on the cradle of the integrated development environment, learn to control the integrated development environment, and learn to process programs using the command line method;
25. Discuss meaningful C ++ knowledge points with others, rather than quarreling XX rows or which is better for YY and ZZ;
26. Please refer to "program design practices" and strictly follow the requirements;
27. Do not think that C and C ++ have the same syntax and keyword, so they have the same meaning and function;
28. c ++ is by no means an "extension" of C. If C ++ is called the Z language at the beginning, you will not be so closely connected with the Z language;
29. do not consider the problem of changing C ++ after learning XX language-you are just learning a brand new language;
30. After reading "inside the C ++ object model", check whether you have learned C ++;
31. The secret to learning programming is: programming, programming, and re-programming;
32. pay attention to the following books: C ++ efficient Object-Oriented Programming (C ++ efficient object-oriented software construction), object-oriented software construction) design Patterns the art of computer programming
33. Remember: Object-oriented technology is not only proprietary to C ++;
34. Please input the program examples in the book into your computer for practice, even if the supporting CD contains the source code;
35. Expand the meaningful examples seen in the book;
36. Pay attention to the Exception Handling Technology in C ++ and apply it to your own programs;
37. I often review my previous programs and try to rewrite them to apply the new knowledge I have learned;
38. Do not miss any exercise questions in the book-please finish all the exercises and record the solution ideas;
39. The integrated development environment of C ++ and C ++ should be learned and mastered at the same time;
40. Since learning C ++ is decided, please keep learning, because the purpose of learning programming language is to master programming technology, while programming technology is cross-language;
41. Let's compete fiercely in various platforms and development environments of the C ++ language. We should focus on learning the C ++ language itself;
42. when you write half of the C ++ program but find that your method is poor, please do not stop immediately; please complete the remaining parts roughly as soon as possible to ensure the integrity of this design, analyze your own errors and redesign and write them (see 43 );
43. Don't worry, it is really not easy to design C ++ class; the class and the class design level in your program are improved and developed in constant programming practices;
44. Never follow certain rules that you are not proficient in because the program is "very small"-Good habits are developed rather than remembered at once;
45. Every time I learned a C ++ difficulty, I tried to explain this knowledge point to someone else and let him understand it. It was just clear that you really understood it;
46. Record the knowledge points that you ignore or do not understand when communicating with others;
47. Please constantly put forward higher requirements for your own programs, even if your program version will change to version 100.xx;
48. save all the programs you have written-that is one of your best accumulation;
49. Do not be impetuous people;
50. Please love C ++!
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