1: The number of times can not play too much, the game time can not be too long, too long will lead to inattention, fill soldiers and look at the small map to find someone PK consciousness will fall
2: The purpose is stronger, in the passers-by battle, it is difficult to play together, so, or push the tower (the last to focus on the tower to fill the knife, otherwise the tower is not yours), or arresting (arresting to plug the eye, unless his skills do have overwhelming advantage, or to determine the ability to survive, otherwise encountered two not miserable? )。
3: It's best to pull a partner (with the same purpose as yourself, not the kind that you play daner on your own), first declare your skills, let others think you are reliable, and then walk together.
4: It is true that the other side skills are too good, and the overall overwhelming advantage, or choose retreating bar, or waste time.
If you play DotA.