Link:
Http://ued.taobao.org/blog/2010/02/the-practice-guidelines-of-interaction-design-click-once/
So how can we reduce the user's additional work and ensure the user's work efficiency?
1. Make sure that the primary operation and common functions are displayed conveniently.
This is the core of a quick task. For example, the player needs to highlight the playback button and collapse the fast forward function. The PS filter will first display the filter effect you applied last time, so that you can easily apply the filter again.
2. Disable and hide New training tools.
Users will not stay in the new State for a long time, so the new job is attached to intermediate users and senior users, and must be closed or hidden.
3. Balance the interference of visual decoration elements on user operations
Appropriate decorative elements can help to create special emotions and atmosphere, and facilitate brand memory. However, excessive decoration will interfere with the user's work efficiency, because the user has to analyze and crack it to identify the key information and operation functions.
This is especially important for Interaction designers who have switched from vision. In the absence of system user interaction and behavior cognition, visual design can easily make the design superficial, so as to attract the user's attention and make users do not understand how to facilitate the application, this is also the fundamental difference between product design and advertising design.
4. Do not interrupt user operation streams easily
The efficient use of tools will enter a natural flow state, which requires some effort to interrupt, such as a sudden call. This is the case in the error message dialog box. Some interruptions are inevitable, but others are not necessary.
5. Improve navigation
Better use of navigation will ensure that the user's task operations are clearly described in the navigation.
Interactive Design Practical Guide series (9)-One click