Article Title: Introduction to Maya: Blender in Linux. Linux is a technology channel of the IT lab in China. Includes basic categories such as desktop applications, Linux system management, kernel research, embedded systems, and open source.
Maya in Linux: Introduction to the Blender development environment for 3D art and game scenarios
[Blender] is an open source software based on [GNU/GPL] universal public protocol. Is a professional computer 3D content production software. It can run on all common operating system platforms. As an open-source software, the [Linux] platform is the most important working environment of [blender.
[Blender] originated from the [NeoGeo] of the Netherlands, a well-known company for arcade games. It originally existed as a 3D animation development tool in [NeoGeo. Afterwards, the company's partner, Rosendo [Ton Roosendaal], established a new company "non-Number" [Not a Number, NaN], this serves as the basis for developing [Blender], a competitor of Maya [Maya. Unfortunately, as the technology bubble broke down after year 98, non-data companies collapsed in 2001. A year later, he initiated the [Blender] Foundation to convert [Blender] into an open-source project. With the help of enthusiastic volunteers and former non-employees, it took only seven weeks to raise $100,000. As a result, [Blender] becomes a free software under the banner of [GNU/GPL.
Ton Roosendaal
Currently, the development of [Blender] is mainly completed by volunteers. As a result, the [Blender] Foundation continues to attract new recruits. If you are confident in your talent, you can also try to join the Development and Maintenance Team. For details, see reference source [3].
Similar to [ubuntu], [Blender] also has a global user community. In China, the [blender] community has gathered a lot of popularity. Many of them are users who used [maya] and [3 Dmax. In addition to the exchange of technologies, you can also present your work to masters.
According to the terms of [GNU], any work developed using [Blender] (including [python] source code) has all intellectual property rights owned by the developer. Works can be displayed on any occasion, regardless of whether they are profitable or not, without any restrictions from [Blender] developers. However, the [GNU/GPL] Protocol requires that the source code of the file itself be public.
[Blender] the [blender] 2.4 series is widely used. Continuing the tradition of this series, after fixing bugs in Blender 2.46, the latest Blender 2.47 is a more stable "Mao tu" version. At the same time, some new tools are also added to this version.
Reference Source:
[1] official introduction to Blender 2.47.
[2] Blender Noob to Pro Wikibook.
[3] "http://www.blender.org/community/get-involved /"
Blender: linux-glibc236-py24-i386.tar.bz2 "> Blender 2.47 x86-32 bit Linux system, python2.4
Linux-glibc236-py25-i386.tar.bz2 & gt; Blender 2.47 x86-32-bit Linux system, python2.5
Blender 2.47 x86-64-bit Linux system, python2.4 required
Blender 2.47 x86-64 bit Linux system, python2.5
Original article:Http://www.ownlinux.cn/2008/08/31/maya-3d-blender-linux/