I have read the book "panoramic Exploration Design game design art" before, but at that time I read and worship it for the purpose, that is, I have read it. After all, your nature isProgramAnd can be executed and implemented is the most important task.
Later, my thoughts improved. The project was a project of all people. I took a critical attitude to look at the planning case. Why is it so designed? Why can't it be so designed? But I can't say why.
Later, I thought about designing the game myself and found that it was even more of a work with a beard and eyebrows. I also read a lot about the game design theory, but I always felt like a blind person, I cannot outline why a game is attractive and how to design a good game is not comprehensive enough.
Until I re-read panoramic exploration game design art.
I strongly recommend this book. After reading it, I have a deeper and more comprehensive understanding of the game. I can analyze and design the game from principles to details. You can clearly understand other people's games, where they are doing well, where they are not doing well, and if they are designing their own games, you can also have a design blueprint to know the order and priority.