As an iOS system Tester and app designer. We first need to understand the development tools and resources of the iOS system. Xcode and iOS SDK are worth learning and understanding as a free development environment. Interface Builder provides built-in iOS apps. Graphical user interface for the sequential UI. We can drag and drop UI objects onto the canvas and create links to the code in Xcode for those UI components.
And before we dive into the technology behind iOS UI, animations, and gestures, we need to understand the basics and get to know them. For designers, there are some standard iOS development strategies, and the model-view-Controller (MVC) is the most basic. Sub-class is also another core tenet of iOS development. And is the basic concept of object programming, subclasses are based on inheritance.
The rest of the presentation will be completed tomorrow. You are currently learning the development language of iOS. And some basic knowledge, hope everyone can progress together, and then make what you want, with the ideal to execute it.
iOS software "Eight cups of water a day" app development process