Last week, the company's App was rejected by Apple because of this. It seems that this is the most recent requirement, because this is also available in our App in the previous version, but it has not been rejected.
I was too busy some time ago, so I didn't write it. Today, some people in the Forum have encountered this problem. So I will record it here. If you want to submit an App recently, we hope you can check it before submitting it.
The reasons provided by Apple are as follows:
Program License Agreement
PLA 3.3.12
We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines.
Specifically, section 3.3.12 of the iOS Developer Program License Agreement states:
"You and Your Applications (and any third party with whom you have contracted to serve advertising) may use the Advertising Identifier, and any information obtained through the use of the Advertising Identifier, only for the purpose of serving advertising. if a user resets the Advertising Identifier, then You agree not to combine, correlate, link or otherwise associate, either directly or indirectly, the prior Advertising Identifier and any derived information with the reset Advertising Identifier."
Note: iAd does not use the AdSupport framework, ASIdentifierManager, or the Advertising Identifier. Therefore they are not required for iAd implementations and shocould not be added in your app for iAd support.
Please check your code-including any third-party libraries-to remove any instances:
Class: ASIdentifierManager
Selector: advertisingIdentifier
Framework: AdSupport. framework
If you are planning to incorporate ads in a future version, please remove the Advertising Identifier from your app until you have included ad functionality.
To help locate the Advertising Identifier, use the "nm" tool. For information on the "nm" tool, open a terminal window and enter, "man nm ."
If you do not have access to the libraries 'source, you may be able to search the compiled binary using the "strings" or "otool" command line tools. the "strings" tool lists the methods that the library cals, and "otool-ov" will list the Objective-C class structures and their defined methods. these techniques can help you narrow down where the problematic code resides.
In short, your App contains ad-related signs, but there is no advertisement-related function implementation.
Apple is still very user-friendly, and finally provides a way to check whether your App has ad-related signs.
Document Information
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- Http://blog.csdn.net/cdztop/article/details/20340587
- Last modification time: March 03, 2014