Getting started with iOS7 Game Development
There are many posts about mobile game development, especially game development, but this field has changed rapidly. Many posts are still about cocos2d, but after iOS7 comes out, I am optimistic about Spritekit-related content, and there are not many materials in this regard. I wrote such a post to record the latest iOS7 game development-related content, I will keep updating this post, so I can check the original post in the blog garden.
Original post address: http://www.cnblogs.com/noblog/p/iOS7-game-development.html
Why choose Sprite kit Instead of cocos2d?
This should be purely a personal choice. I personally like Apple's platform. Now I am optimistic about the release of Sprite kit in iOS7. All of them are integrated, saving the trouble of installing them separately. In addition, when I went to college, a student hesitated. when the NET platform is still J2EE, the teacher said, You are mixed with Microsoft, it is always true, the results are not discussed, but now Apple's mobile phone platform does look very good, therefore, I am willing to try it on this platform. In addition to this personal choice, I have no work to do, so I will choose it.
Learning Sprite Kit, Good Book recommendations
Sprite Kit is a new function of iOS7, and there is already a good iOS games by tutorials. I will comment on it later.