I found a lot of information, which is the most official one. This is Sun's official explanation.
Jogl or Java3D? Jan 15,200 5 am |
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Sun does both Java3D and jogl it seems to me, but they are separate too it seems. Which wocould you prefer for a game applet?Java3D -Requires manual installation (---) -Both OpenGL and direct3d (+) -Seem slow (--) -Mediocredocumentation (+) -Books available (++) Jogl -Can be automatically installed with Java Web Start (++) the end user can be a dummy -OpenGL only, so only good graphics cards are able to render it (-) -Seems a alot faster (++) -Few docs? (-) -No books? (--) Which to prefer? |
In addition, I have read some of the latest English documents, and the j3d speed seems to be significantly improved. In addition, it also supports OpenGL special effects.
But jogl is good for writing games, and jquake2 is jogl writing drops.