A general generalization of something that has the same characteristics, such as (Cat and dog)
Object: A specific thing in a class (eg: Xiao Ming's cat);
To create a class:
public class class name
Defining properties
Public property Type property;
Defining methods
public void (return value type) method name (parameter [can contain multiple]) <void do not return >
public class people{
public String name;
public double blood;
public double data;
public void Hit (Robot Rob) {
Rob.blood=rob.blood-data;
System.out.println (name+ "attacked" +rob.name+ "," +rob.name+ "of Blood is" +rob.blood ");
}
}
To define an object:
Class Name Object name =new class name ();
To materialize a property
Object name. Attribute = (specific name, value, etc.);
Methods for calling Objects
public class manager{
public static void Main (string[] ares) {
People peo=new people ();
Peo.name= "Captain America";
peo.blood=2000;
peo.data=100;
while (peo.blood>0&&rob.blood>0)
{
Peo.hit (Rob);
if (rob.blood>0) {
Rob.hit (PEO);
}
}
if (peo.blood>0) {
System.out.println (peo.name+ "win");
}
if (rob.blood>0) {
System.out.println (rob.name+ "win");
}
Java Classes and objects