Java Implementation play Alphabet game

Source: Internet
Author: User

1  PackageMyTest;2 3 Importjava.awt.*;4 Importjava.awt.event.KeyEvent;5 ImportJava.awt.event.KeyListener;6 7 Importjavax.swing.*;8 9  Public classChargame {Ten      Public Static voidMain (String args[]) { OneJFrame W =NewJFrame (); AW.setbounds (0, 0, 300, 520); -          -Charpanel CP =NewCharpanel (); the W.add (CP); -          - Cp.setbackground (color.black); - W.setbackground (color.black); +          -Thread T =NewThread (CP); + T.start (); A          at W.addkeylistener (CP); - Cp.addkeylistener (CP); -          -W.setvisible (true); -          -     } in  - } to classCharpanelextendsJPanelImplementsrunnable,keylistener{ +     int[]X =New int[10]; -     int[]y =New int[10]; the     Char[]C =New Char[10]; *     int[]r =New int[255]; $     int[]a =New int[255];Panax Notoginseng     int[]B =New int[255]; -     intScore = 100; the Charpanel () { +          for(inti=0;i<10;i++){ AX[i] = (int) (Math.random () *300); theY[i] = (int) (Math.random () *500); +C[i] = (Char) (Math.random () *26+97); -R[i] = (int) (Math.random () *255); $A[i] = (int) (Math.random () *255); $B[i] = (int) (Math.random () *255); -         } -     } the      Public voidPaint (Graphics g) { -         Super. Paint (g);WuyiFont F2 =NewFont ("", font.bold,20); the G.setfont (F2); - G.setcolor (color.red); Wu         if(score<0){ -g.DrawString ("Game over", 100, 200); About             return; $         } -g.DrawString ("Your score is:" +score, 10, 20); -Font F1 =NewFont ("", font.bold,25); - G.setfont (F1); A          for(inti=0;i<10;i++){ +G.setcolor (NewColor (R[i],a[i],b[i])); theg.DrawString ("" + (Char) C[i], x[i], y[i]); -         } $     } the      Public voidrun () { the         //TODO auto-generated Method Stub the          while(true){ the              for(inti=0;i<10;i++){ -y[i]++; in                 if(y[i]>500){ theY[i]=0; thescore-=10; About                 } the             } the             Try{ theThread.Sleep (30); +}Catch(Exception e) {} - repaint (); the         }Bayi     } the      Public voidkeypressed (KeyEvent e) { the         intyy =-1; -         intindex =-1; -         //TODO auto-generated Method Stub the          for(inti=0;i<10;i++){ the             if(E.getkeychar () = =C[i]) { the                 if(yy<Y[i]) { theyy=Y[i]; -index=i; the                 } the                  the             }94         } the         if(index>-1){ theY[index]=0; theX[index]= (int) (Math.random () *300);98C[index]= (Char) (Math.random () *10+97); Aboutscore+=10; -         }101     }102      Public voidkeyreleased (KeyEvent arg0) {103         //TODO auto-generated Method Stub104          the     }106      Public voidkeytyped (KeyEvent arg0) {107         //TODO auto-generated Method Stub108         109     } the}

Java Implementation play Alphabet game

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