Javascript and HTML5 use canvas to build a Web game program design

Source: Internet
Author: User
HTML5 uses canvas to build a Web Wuzi game program design. This is just a simple javascript and HTML5 applet, without human-machine combat. The two-dimensional array corresponding to the sub-point of the five-game board. Array elements correspond to child points. For example, if the array element value is 0, it indicates the Child point corresponding to the element... syntaxHighlighter. all (); HTML5 uses canvas to build a Web Wuzi game program design. This is just a simple javascript and HTML5 applet, without human-machine combat. The two-dimensional array corresponding to the sub-point of the five-game board. Array elements correspond to child points. For example, if the array element value is 0, it indicates that the sub-point corresponding to this element does not have a pawn, and if the array element value is 1, it indicates that the sub-point corresponding to this element has a white pawn, if the array element value is 2, it indicates that the sub-point corresponding to this element has a black pawn; the algorithm for determining the sub-point to win is implemented by performing operations on the two-dimensional array corresponding to the sub-point of the sub-point. The function below the five-game winning algorithm can be used to determine the five-game winning algorithm. It can also be implemented according to the corresponding algorithm in the textbook. The xx. yy parameter of the function is the array subscript, And the chess array is used to map the data structure of the five sub-points on the board. The algorithm uses the subscript corresponding to the current Child point as the base point to search for the eight directions around it. If there are five children connected to the same Shard, 1 or 2 is returned; otherwise, 0 is returned. If the return value is 1, it indicates that the player wins the game. If the return value is 2, it indicates that the player wins the game. If the return value is 0, the data structure of the game is not in progress. Pawns used by the provider
  
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