This article mainly introduces jquery's use of ajax to implement automatic reply plug-ins. For more information, see myscript. js.
The Code is as follows:
Var _ autorun;
Var str = new Array ('forwarded by', 'shared by', 'forwarded by ', 'applied ', 'Do not ', 'sent', 'forward ', 'share', 'shared ', 'yv', 'bv', 'gv ', 'pv', 'rv ', 'hao', 'beauty', 'request', 'code', ''I want ', 'want V ', 'Add V ');
Var isrun = false;
Var I = 0;
Function start (){
Console. log ('sub' + (++ I) + 'refresh ');
Var chatListColumn = $ (". chatListColumn ");
ChatListColumn. each (function (){
Var _ this = this;
Var _ me = $ (this );
Var attr = $ (this). attr ('non ');
If (attr! = '') & (Attr! = 'Filehelper ') & (attr! = 'Weixin') & (attr! = 'Newsapp') & (attr! = 'Fmessage ')){
// Console. log ($ (this). attr ('non '));
Var disp = _me.find('p.desc'{.html ();
Disp = disp. toLowerCase ();
Disp = disp. trim ();
For (var I = 0; I <str. length; I ++ ){
If (disp. indexOf (str [I])! =-1 ){
Isrun = true; break;
}
};
If (disp. indexOf ('you have already add ')! =-1 | disp. indexOf ('Your friend verification request ')! =-1 | disp. indexOf ('add to address book ')! =-1 ){
_ This. click ();
Var _ input = $ ("# textInput ");
Var message = _ ajax ('you have already add', attr );
_ Input. val (message );
Var _ click = document. getElementsByClassName ("chatSend ");
_ Click [0]. click ();
Isrun = false;
}
Else if (disp. indexOf ('send friend verification request ')! =-1) & disp! = ''){
Isrun = false;
}
Else if (disp. indexOf ('read the above message carefully ')! =-1) & disp! = ''){
Isrun = false;
}
Else if (disp! = ''){
Isrun = false;
}
// Console. log (disp );
/* If (isrun ){
_ This. click ();
Var _ input = $ ("# textInput ");
Var message = _ ajax (disp, attr );
_ Input. val (message );
Var _ click = document. getElementsByClassName ("chatSend ");
_ Click [0]. click ();
Isrun = false;
}
Else if (disp. indexOf ('add to address book ')! =-1 ){
_ This. click ();
Var _ input = $ ("# textInput ");
Var message = _ ajax ('add to address book ', attr );
_ Input. val (message );
Var _ click = document. getElementsByClassName ("chatSend ");
_ Click [0]. click ();
Isrun = false;
}
Else if (disp. indexOf ('you added ')! =-1 | disp. indexOf ('Your friend verification request ')! =-1 ){
_ This. click ();
Var _ input = $ ("# textInput ");
Var message = _ ajax ('you have already add', attr );
_ Input. val (message );
Var _ click = document. getElementsByClassName ("chatSend ");
_ Click [0]. click ();
Isrun = false;
}
Else if (disp. indexOf ('send friend verification request ')! =-1) & disp! = ''){
Isrun = false;
}
Else if (disp. indexOf ('read the above message carefully ') =-1) & disp! = ''){
_ This. click ();
Var _ input = $ ("# textInput ");
Var message = _ ajax ('other', attr );
_ Input. val (message );
Var _ click = document. getElementsByClassName ("chatSend ");
_ Click [0]. click ();
Isrun = false;
}*/
}
})
}
Function _ ajax (disp, attr ){
Var message = '';
$. Ajax ({
Url: 'http: // 112.124.97.72/Auto_Server/autoserver. php ',
Async: false,
Type: 'get ',
Data: "message =" + disp + "& id =" + attr,
Success: function (e ){
If (e ){
Message = e;
}
Else {
}
}
})
Return message;
}
Var time = '20140901 ';
Function run (){
_ Autorun = setInterval ('start () ', time );
}
// Alert (1 );
Var button ="
Note: After the left-side session List is fully loaded, click the following button V1.4.4 to reply to the first version.
";
Button + =" Execute scripts";
Button + =" Stop script"
Button + = "script refresh time adjustment: Seconds OK
";
$ ("Body"). prepend (button );
$ ("# Weixin_button"). click (function (){
Certificate (this).css ({'background ':' # 30da59', 'color': 'rgb (253,248,248 )'});
$ ("# Stop" ).css ({'background': '# BEC7C0', 'color': 'rgb (14, 9, 9 )'})
Run ();
})
$ ("# Stop"). click (function (){
Certificate (this).css ({'background ':' # 30da59', 'color': 'rgb (253,248,248 )'});
$ ("# Weixin_button" ).css ({'background': '# BEC7C0', 'color': 'rgb (14, 9, 9 )'})
Window. clearInterval (_ autorun );
})
$ ("# Sub"). click (function (){
Var _ second = parseFloat ($ ("# frequ"). val ());
If (_ second <2 ){
Alert ('the refresh time is too short. Script crashes may occur when a large number of people increase! Set it again! ');
$ ("# Frequ"). val ('3. 5 ');
Time = 3500 + "";
}
Else if (_ second> 6 ){
Var is_true = confirm ('the refresh time is too long, and the user may not receive the message for a long time. Are you sure you want to set it like this? ');
If (is_true ){
Time = _ secondd * 1000 + "";
Alert ('Stop the script after modifying the refresh time and then click execute the script to take effect .');
}
Else {
$ ("# Frequ"). val ('3. 5 ');
Time = 3500 + "";
}
}
Else {
Time = _ secondd * 1000 + "";
Alert ('Stop the script after modifying the refresh time and then click execute the script to take effect .');
}
Console. log ("Change time to:" + time + "millisecond ");
})