After a long effort, we were busy with awesome kids shoes, and the beta version of koflive, a real-person combat game, was officially released!
Http://acm.ustc.edu.cn/getkoflive.php Green Edition
Installation version (recommended): http://cstu.ustc.edu.cn/document? Did = 27
At the same time, our game has been reproduced in a central community xNa developers, which can also be downloaded: http://xnaer.com/Games/Details/5
Before running the two versions, install. netframework4.0, which is:
32-bit Server
64-bit Server
Koflive is an interesting real-person combat game. In this game, you can:
- Manipulate the five poor people to go around and jump around and fly to fight, and manipulate them to release various special effects
- The two-person mode is used to play the game. The buttons are basically the same as those of kof97, and the game logic is similar (station defense, anti-squatting, and hard value) to see who is better!
- It is said that it is difficult to win the computer, especially the role of teacher Tian ~ The computer routine is generally: a sudden rush forces people to the corner and then all kinds of boxing and kicking all kinds of abuse J
- Go to Exercise Mode anti-abuse COMPUTER: In this mode, you can experience how to make small moves, how to put the necessary measures, and the computer will not complain when you listen. ^_^
To put it bluntly, put a few games first:
For the technology used by the game, we mainly use the Microsoft xNa game architecture. Based on this, we start from the bottom-layer pixel-level regional collision detection (without any third-party code ), supports special effects, sound effects, and operation logic step by step.
Download and try it out ~ If you have any comments, please leave a message to us.