Leadwerks is a multi-purpose game development application and is now porting to Linux to facilitate the development of native games on Linux (Ubuntu.
Several months ago, Leadwerks launched a crowdfunding project on the kickstarter platform to facilitate fund-raising to add Linux platform support for the game creation tool, project goals include successfully achieving the pre-defined funding goal and releasing the leadwerks beta version.
On its official website, Leadwerks developers posted an image with leadwerks 3.1 running on Ubuntu. The image shows that it has a native look and feel and is properly integrated with the desktop. These achievements have clearly promoted the availability of leadwerks in development on Ubuntu. This is the first release of Leadwerks running on Ubuntu! Although there is still a lot of work to be done, it is a big milestone to see that it can indeed run on Ubuntu. We use GTK, so the appearance and usage of the Linux version of Leadwerks are the same as those of the Linux native application.
Features that come with Leadwerks include fast iteration (you can import previous code and build it on code level and Architecture), multiple implementation methods of a single top-level design (no additional tools required ), and the software is built using the current mainstream standards (C ++ and Lua)
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Via: http://iloveubuntu.net/game-editor-leadwerks-31-demoed-running-ubuntu-native-look-feel
Translator: Linux-pdz proofreader ID
This article was originally translated by LCTT and launched with the Linux honor in China