Learn the Linux Graphics-mesa (computer graphics) software architecture diagram

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Titer1

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accessible by lift 1# posted in 2014-10-3 23:29:43 |Just look at the author|Reverse Navigation
this post was last edited by Titer1 on 2014-10-3 23:29


Linux_kernel_and_opengl_video_game
A clearer picture is as follows:



The first version of my reading notes:
1) Top level is a variety of data machine API operations
2) KMS can affect display controller
3) DRM can operate GPU and video memory

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Learn the Linux Graphics-mesa (computer graphics) software architecture diagram

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