These are all entry-readable materials, all of which have a Chinese translation.
C + +, 3D Math, OpenGL three indispensable ... not learning OpenGL, learning Direct3D is OK, but I don't know that thing
C++11
"C++11 FAQ"
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"In- depth understanding of c++11" series
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"C + + Primer"
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3D Math
"3D Math Primer for Graphics and Game development"
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"Course-mathematics for 3D Game programming and Computer Graphics"
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Opengl/es 3.x
"Learn opengl,extensive Tutorial resource for Learningmodern OpenGL"
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the OpenGL Step by Step-opengl Development "
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OpenGL ES 3.0 Programming Guide
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This article is from the "play The Old G" blog, please be sure to keep this source http://goldlion.blog.51cto.com/4127613/1764395
Learn Unreal 4 need to reserve knowledge (program introduction to)