The source code of the collective is as follows:
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include < getopt.h> #include <fcntl.h> #include <unistd.h> #include <errno.h> #include & lt;malloc.h> #include <sys/stat.h> #include <sys/types.h> #include <sys/time.h> #include <sys/ mman.h> #include <sys/ioctl.h> #include <asm/types.h> #include <linux/videodev2.h> struc
T buffer {void * start;
size_t length;
};
struct buffer *buffers;
unsigned long n_buffers;
unsigned long file_length;
int file_fd;
Char *dev_name = "/dev/video3";
int FD;
static int read_frame (void) {struct V4l2_buffer buf;
/* frame out/buf.type = v4l2_buf_type_video_capture;
Buf.memory = V4l2_memory_mmap;
IOCTL (FD, VIDIOC_DQBUF, &buf);
Write (file_fd,buffers[buf.index].start,buffers[buf.index].length);
/*buf Row * * IOCTL (FD, VIDIOC_QBUF, &buf);
return 1;
int main (int argc,char * * argv) {struct v4l2_capability cap;
struct V4l2_format fmt;
struct V4l2_requestbuffers req;
struct V4l2_buffer buf;
unsigned int i;
Enum V4l2_buf_type type; FILE_FD = open ("Test.jpg", O_RDWR |
O_creat, 0777); FD = open (Dev_name, O_RDWR |
O_nonblock, 0);
/* Get drive information * * IOCTL (FD, Vidioc_querycap, &cap);
printf ("Driver name:%s\n card name:%s\n bus info:%s\n\n", cap.driver,cap.card,cap.bus_info);
/* Set Image format */fmt.type = v4l2_buf_type_video_capture;
Fmt.fmt.pix.width = 320;
Fmt.fmt.pix.height = 240;
Fmt.fmt.pix.field = v4l2_field_interlaced;
Fmt.fmt.pix.pixelformat = V4l2_pix_fmt_mjpeg;
IOCTL (FD, VIDIOC_S_FMT, &fmt);
/* Request Image Buffer * * Req.count = 4;
Req.type = v4l2_buf_type_video_capture; Req.memory = V4l2_memory_mmap;
IOCTL (FD, VIDIOC_REQBUFS, &req);
buffers = calloc (req.count, sizeof (*buffers)); for (n_buffers = 0; n_buffers < Req.count; ++n_buffers) {/* Get the information for the image buffer/* Buf.type =
V4l2_buf_type_video_capture;
Buf.memory = V4l2_memory_mmap;
Buf.index = n_buffers;
IOCTL (FD, VIDIOC_QUERYBUF, &buf);
Buffers[n_buffers].length = Buf.length;
Mapping image buffers in kernel space to user space Buffers[n_buffers].start = mmap (NULL,//mapping relationship via MMAP) Buf.length, Prot_read |
Prot_write, map_shared, FD,
Buf.m.offset);
/* Image buffering Team/for (i = 0; i < n_buffers; ++i) { Buf.type = v4l2_buf_type_video_capture;
Buf.memory = V4l2_memory_mmap;
Buf.index = i;
IOCTL (FD, VIDIOC_QBUF, &buf);
//Start capturing image data type = V4l2_buf_type_video_capture;
IOCTL (FD, Vidioc_streamon, &type);
Fd_set FDS;
Fd_zero (&fds);
Fd_set (FD, &fds);
Select (FD + 1, &fds, NULL, NULL, NULL);
/* Read an image * * read_frame ();
for (i = 0; i < n_buffers ++i) Munmap (Buffers[i].start, buffers[i].length);
Close (FD);
Close (FILE_FD);
printf ("Camera done.\n");
return 0; }
The main frame above the stuff.
This is just a relatively simple process, for the actual operation we may be able to the camera data through the main controller, and then in the framebuffer to render. The specific block diagram is as follows: