Button | control | Filter a buffer image with the effect of switching, button control, add a blur filter, improve the sense of speed. The source file is attached. Here is the code:
Stop ();
Also name-_-,///////time of day November 18, 2006
var sz = 127;
var sd = 3;
var temp = 1;
tempt = temp;
T1 = "Button control buffering: Picture switching with buffering effect. ";
McX = mc._x;
Xfmc._visible = false;
if (temp = 1) {
Mcname = "luggage compartment";
}
Filter/////////////////////
Import flash.filters.*;
var mh:blurfilter = new Blurfilter (0, 0, 3);
Blur filter to increase the speed of the MC in order to make the buffer movement more sense.
a.onpress = function () {
LK ();
};
A.onrollover = function () {
Xfmchs ();
Xfmc.xftext = "Prev";
};
A.onrollout = function () {
Xfmc._visible = false;
};
b.onpress = function () {
RK ();
};
B.onrollover = function () {
Xfmchs ();
Xfmc.xftext = "Next";
};
B.onrollout = function () {
Xfmc._visible = false;
};
Ka.onrollover = function () {
Xfmchs ();
Xfmc.xftext = "the first one";
};
Ka.onrollout = function () {
Xfmc._visible = false;
};
Kb.onrollover = function () {
Xfmchs ();
Xfmc.xftext = "last One";
};
Kb.onrollout = function () {
Xfmc._visible = false;
};
Function lk () {
if (temp>1) {
McX + + sz;
temp--;
Oen ();
}
}
function rk () {
if (temp<7) {
McX-= SZ;
temp++;
Oen ();
}
}
ka.onpress = function () {
Kak ();
};
Function Kak () {
McX = 374.5;
temp = 1;
Oen ();
}
kb.onpress = function () {
KBK ();
};
function Kbk () {
McX =-387.3;
temp = 7;
Oen ();
}
function Xfmchs () {
Xfmc._visible = true;
Xfmc.onenterframe = function () {
Xfmc._x + = ((_xmouse+90)-xfmc._x)/sd;
Xfmc._y + = ((_ymouse+50)-xfmc._y)/sd;
};
}
function Oen () {
Mc.onenterframe = function () {
if (temp = 1) {
Mcname = "luggage compartment";
}
if (temp = 2) {
Mcname = "gear";
}
if (temp = 3) {
Mcname = "PDA";
}
if (temp = 4) {
Mcname = "Books/pens and CDs";
}
if (temp = 5) {
Mcname = "Calculator";
}
if (temp = 6) {
Mcname = "Compressed package";
}
if (temp = 7) {
Mcname = "treasure box";
}
tempt = temp;
Mc._x + = (mcx-mc._x)/sd;
DX = mcx-mc._x;
Mh.blurx = Math.Abs (DX/SD);
This.filters = [MH];
if (tempt = temp) {
Fs.gotoandstop (tempt);
}
};
}
Key_a = 37;
Key_b = 39;
Key_c = 188;
Key_d = 190;
This.onenterframe = function () {
if (Key.isdown (key_a) &&! Key_pr_a) {
LK ();
}
Key_pr_a = Key.isdown (key_a);
if (Key.isdown (key_b) &&! Key_pr_b) {
RK ();
}
Key_pr_b = Key.isdown (key_b);
if (Key.isdown (Key_c) &&! Key_pr_c) {
Kak ();
}
Key_pr_c = Key.isdown (Key_c);
if (Key.isdown (key_d) &&! Key_pr_d) {
KBK ();
}
Key_pr_d = Key.isdown (key_d);
};
Modified the next, open the movie clip with the name "MC" in the Library and delete the diagram inside. Then add the A1MC----A7MC movie clips in the library to the A1------A7. Open the movie clip with the name "MC" again and add the code in the first frame:
For (i=0 i<10; i++) {
NEWMC = Attachmovie ("A" +i, "NA" +i, i);
newmc._x = 127*i-127;
Instead of manually arranging the diagram, the program is arranged.
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