Make a shell script that creates a new project for Cocos2d-x

Source: Internet
Author: User

1. Enter the console directory

Cd/users/apple/documents/myarchitecture/cocos2d-x/framework/cocos2d-x-3.4/tools/cocos2d-console/bin

2. Write the shell script stored in your own program directory

newproject.sh

#!/bin/bashecho please Input Project name:read project_nameecho/users/ apple/documents/myarchitecture/cocos2d-x/train#create Projectproject_dir="/users/apple/ Documents/myarchitecture/cocos2d-x/train"echocpp -D $PROJECT _dir

3. Execute shell Script

Chmode +x

/users/apple/documents/myarchitecture/cocos2d-x/newproject.sh

4. How to fix if an error occurs

Cocos:command not found

SOURCE ~./bash_profile

Make a shell script that creates a new project for Cocos2d-x

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