Recording control camera part script notation
- The angle brackets <> lines in the feature are all from official documentation -simply refer to the type of the value and the specific usage
targetcamerapos:[-150,100,350]target:[targetobject pos:[0,0,20]isselection:on]--创建目标摄像机 位置 目标点位置 并选中
Characteristics:
$.Fov= -<camera>.curfovFloat default: 45.0 --Float --Horizontal field of view modification$.fovtype =1\2\3<camera>.fovtypeInteger default: 1 --integer --horizontal, vertical, diagonal$.orthoprojection = True <camera>.orthoprojectionBoolean default: false--turn on, if enabled, the camera view looks like a user view$. type #free<camera>. type Name default: #free--Modify the camera type to free--type of camera:--#free-free camera (view can be set in any direction of the target)--#target-target camera (the camera will always align to the view of the target object)$.showcone = On<camera>.showconeBoolean default: false--Show camera cone Light (pyramid) "conical rays appear in other viewports but do not appear in the camera viewports"$.showhorizon = On<camera>.showhorizonBoolean default: false--show Horizon "a dark gray line appears in the camera viewport at the horizon level. "$.nearrange0.9<camera>.nearrangeFloat default: 0.0 --animatable; Alias:near_env_range --atmospheric effects in close range$.farrangeTen<camera>.farrangeFloat default: 1000.0 --animatable; Alias:far_env_range --atmospheric effects in a long distance range$.clipmanually = on<camera>.clipmanuallyBoolean default: false--Enables definable clipping planes. --No camera geometry is closer to less than 3 units after manual cut is disabled$.nearclip5.0<camera>.nearclipFloat Default: 1.0 --animatable, Alias:near_clip --closer to the object than with the near clipping plane is an invisible camera. $.farclip -<camera>.farclipFloat default: 1000.0 --animatable, Alias:far_clip -objects that are far from the far-cut plane are invisible cameras. $.showranges = on<camera>.showrangesBoolean default: false--Displays a rectangle in the conical light of the camera that turns yellow in the set of near and far range to be displayed. $.targetdistance = -<camera>.targetdistanceFloat default: 160.0 --animatable, alias:target_distance --Set a point to use as an invisible target$.mpassenabled = on<camera>.mpassenabledBoolean default: False --Boolean; multipass_effect_enabled --Enable/disable multi-process camera effects$.mpassrenderperpass = on<camera>.mpassrenderperpassBoolean default: False --Boolean --Enable/disable rendering process options
Commonly used camera properties are so much, if there is expansion please find the official manual for yourself!
Max script| Control Camera