import java.awt.*; import java.util.*; import java.awt.event.*; import javax.swing.jpanel;public class main extends jpanel { static point p = null; public static frame frame = new Frame ();p ublic static void main (String[] args) {main f = new main (); Frame.settitle ("Dot-dot"); Frame.add (f); frame.setsize (500, 500); Frame.addwindowlistener (new Windowadapter () {public void windowclosing (windowevent e) {system.exit (0);}); Frame.addmouselistener (New mouseadapter () { public void mouseclicked (MouseEvent e) { p = new point (E.getx (), e.gety ()); frame.repaint ();}}); Frame.setvisible (TRUE);} public void paint (graphics g) { g.drawstring (P.getX () + " "&NBSp;+ p.gety (), (int) p.gety (), (int) p.gety ());} }
Mainly consists of 3 parts and a series of games need to constantly brush the next piece of code with Timmer
Minimal program architecture for dot-dot series