To the users of Photoshop software to share a detailed analysis of the blending mode.
The biggest reason why a blending mode is easy to ignore is its position--in the corner of the upper right of the layer panel.
What is the blending mode?
You can divide the blending modes into different categories by grouping them in a drop-down menu: Dimming mode, dimming mode, saturation mode, difference set mode, and color mode.
Now that you know the classification of mixed patterns, it's easy to understand when to use the relevant patterns to achieve the desired results.
When do I use blending mode?
Blending modes have a very wide range of uses, and when you learn the blending mode, the ready-made photo filters seem redundant. Let's take a look at an example of using blending mode to adjust photo tones:
We can create a new layer above the original picture, fill the color, and then set the blending mode to fit the hue we want, which can replace hue/saturation or other photo filters. After blending mode is selected, you can use the up and down arrows on your keyboard to quickly adjust the different modes.
Blending mode is not modified, and it turns out that you don't need these options, just change the opacity and padding of the layer. If you feel that the effect of each blending mode is unsatisfactory, then you can use the layer opacity and fill options.
As with the mixed-mode name, you can mix multiple layers to create a variety of amazing effects.
Mixed mode close-range Contact:
In normal mode, the display of the blend color is related to the opacity setting. When "opacity" is 100%, which means completely opaque, "the pixel of the result color will be entirely replaced by the" blend color "used, and when opacity is less than 100%, the color of the blend color is displayed through the colors used, depending on the opacity setting and the color of the" base colors, " The following illustration shows the effect of setting opacity to 60%.
2. Dissolution mode (dissolve)
In dissolve mode, it is primarily when you edit or draw each pixel to make it a "result color." However, depending on the opacity of any pixel position, the result color is randomly replaced by the pixels of the base color or blend color. Therefore, the "dissolve" mode is best to work with some of the shader tools in Photoshop, such as the brush, clone stamp, eraser tool, and so on, or you can use text. When a blend color has no feathering edges and has a certain degree of transparency, the blend color is dissolved into the base color. If the blend color has no feathering edges, and opacity is 100%, then the dissolve mode has no effect. The following figure shows the effect of setting the opacity of the blend color to 50%, otherwise the blend and result colors will not make much difference, except that the edges are slightly different.
In Dim mode, view the color information in each channel and select the darker color in base or blend color as the result color. Pixels brighter than the blend color are replaced, and pixels that are darker than the blend color remain unchanged. Dimming mode causes the color lighter than the background color to be removed from the result color, as shown in the following illustration, where the bright sky is replaced by the color of the darker glass.
4. Multiply the bottom pattern (Multiply)
In the multiply mode, view the color information in each channel and compound the base colors with the blend color. The result color is always the darker color. Any color combined with black produces black. Any color with white compound remains unchanged. When painting with a color other than black or white, a continuous stroke drawn by the drawing tool produces a gradually darkening gradient color. In fact, the "multiply" mode is from "base color" minus the "mixed color" of the brightness value, get the final "result color." If you use a lighter color in the "multiply" mode, it has no effect on the image's "result color." Using a "multiply" pattern, you can create a slide effect that penetrates a layer of light. In fact, the color of the "base colors" is multiplied by the value of the color of the blend color, and then divided by 255, the color value of the result color is obtained. For example, red and yellow "result color" is orange, red and green "result color" is brown, red and blue "result color" is purple and so on.
5. Color deepening mode (colour Burn)
In color burn mode, view the color information in each channel, and by adding contrast to darken the base color to reflect the blend color, it will not change if mixed with white, as shown in the following illustration, in addition to the lighter areas of the background disappearing and the image area presenting sharp edge characteristics, the effect of the "color deepening" mode creation and The effects of the "multiply" mode creation are more similar.
6. Linear deepening Mode (Linear Burn)
In linear deepen mode, view the color information in each channel and darken the base color to reflect the blend color by decreasing the brightness. If the blend color is mixed with the white on the base color, the changes will not occur.
7. Lighten mode (lighten)
In brighten mode, view the color information in each channel and select the lighter color in base or blend color as the result color. pixels darker than the blend color are replaced, and pixels that are brighter than the blend color are unchanged. In contrast to this "dimming" mode, the lighter color areas dominate the final "synthetic color". Darker areas do not appear in the most final "synthetic color."
8. Color Filter Mode (screen)
The filter mode, in contrast to the "multiply" mode, combines the "base color" of the image with the "blend" color to produce a third color lighter than both colors, as shown in the following illustration. In fact, and the "blend color" of the complementary color and "base color" composite. The result color is always a lighter color. The color stays the same when filtered in black. White filter will produce white. Whether you use a color in filter mode or a layer on the filter mode, the merged result color is always the same composite color or a lighter color.
9. Color Dodge Mode (colour Dodge)
In color Dodge mode, view the color information in each channel and lighten the base color to reflect the blend color by decreasing the contrast. Blending with black does not change. In addition to specifying a sharper edge area on the layer of the pattern and a stroke that is shaded in this mode, the color Dodge mode is similar to the effect created by the filter mode, as shown in the following illustration. Also, whenever you define the color Dodge Mode blend blend and base color pixels, the dark areas on the base color will disappear.
10. Linear Dodge Mode (Linear Dodge)
In linear Dodge mode, view the color information in each channel and lighten the base color to reflect the blend color by increasing the brightness, as shown in the following illustration. But don't mix it with black, that's not going to change.
11. Overlay Mode (Overlay)
Overlay mode blends the "base color" of the image with the "Blend color" color to produce an intermediate color. The colors in the base color are darker than the blend color, which multiplies the blend color. A color that is brighter than the blend color causes the blend color to be obscured, and the highlighted and shaded portions of the image remain unchanged, so the overlay mode does not work when coloring black or white pixels. The overlay mode mixes the colors placed or applied to a layer in a way that is not artistically logical, but it can get interesting results. Pure black or pure white areas in the background image cannot display the overlay coloring or image area on the layer in overlay mode. The brightness value of the background area falling between black and white is mixed with the color of the "superimposed" material, resulting in the final synthetic color.
12. Soft light mode (Soft Light)
"Soft light" mode will produce a soft light irradiation effect. If the blend color color is lighter than the pixel of the base color, the result color is lighter, and if the blend color is darker than the color of the base colors, the result color color is darker and the brightness contrast of the image increases.
13. Strong light Mode (Hard Light)
"Strong light" mode will produce a strong light irradiation effect. If the color of the blend color color is lighter, the result color will be lighter, and the result color will be darker if the blend color is darker than the pixels in the base color. This pattern is essentially the same as the "soft light" mode, except that the background color is multiple or masked depending on the colors in the context. Its effect is more intense than the "soft light" mode, which, like "overlay", can simulate patterns or text on the surface of a background object.
14. Light mode (Vivid Light)
The color is deepened or reduced by increasing or decreasing the contrast, depending on the blend color. If the blend color (light source) is brighter than 50% gray, the image is lightened by decreasing the contrast. If the blend color is darker than 50% gray, darken the image by increasing the contrast
15. Linear Light Mode (Linear Light)
The color is deepened or reduced by decreasing or increasing the brightness, depending on the blend color. If the blend color (light source) is brighter than 50% gray, the image is lightened by increasing the brightness. If the blend color is darker than 50% gray, darken the image by decreasing the brightness.
16. Point Light Mode (Pin Light)
The point light mode is actually a replacement color, depending on the blend color. If the blend color is brighter than 50% gray, the pixels darker than the blend color are replaced without changing the pixels that are brighter than the blend color. If the blend color is darker than 50% gray, the pixels that are brighter than the blend color are replaced without changing the pixels darker than the blend color. This is useful for adding special effects to an image.
17. Difference Mode (diference)
In difference mode, view the color information in each channel, and the difference mode subtracts the luminance value of the color "blend color" from the luminance value of the "base colors" in the image, and if the result is negative, the positive effect is reversed. Because the brightness value of black is 0, the brightness value of white is 255, so shading with black has no effect, and white coloring produces the inverse of the color of the original pixel being colored. The difference mode creates the opposite color of the background color. For example, in difference mode, a green color combination is produced when the blue is applied to the background. The difference mode is designed to simulate the original design of the negatives, and is especially useful for generating a highlight in an image whose background color changes from one area to another.
18. Exclusion Mode (exclusion)
The "Exclude" mode is similar to the "difference" mode, but has the characteristics of high contrast and low saturation. It is softer and brighter than the color obtained with the "difference" mode. Suggest you in processing image, first choose "Difference" mode, if the effect is not ideal, you can choose "Exclude" mode to try. Blending with white reverses the "base color" value, while blending with black does not change. In fact, both the "difference" mode and the "exclusion" mode can make the image of the character or natural scenery more realistic or more attractive image synthesis.
Hue mode is shaded only with the hue value of the blend color, and the saturation and brightness values remain unchanged. When the color of the base and blend colors is not the same as the hue value, you can use the paint color for coloring, as shown in the following illustration. Note, however, that the Hue mode is not available for grayscale-mode images.
20. Saturation mode (saturation)
The saturation mode works like the hue mode, which is only shaded with the saturation value of the blend color, keeping the hue and brightness values unchanged. When the saturation value of the base color and blend color color is not the same, you can use the paint color for shading, as shown in Figure 31. The saturation mode does not produce any effect on an area that is not saturated (that is, in a gray area).
The color mode enables you to color both the saturation and hue values of the blend color, keeping the luminance value of the base color unchanged. The mode of "color" mode can be regarded as the comprehensive effect of "saturation" mode and "hue" mode. This mode can make the shadow or contour of the gray image appear through the color coloring, and produce some color effect. This preserves the grayscale in the image and is useful for coloring monochrome images and coloring color images.
22. Brightness Mode (luminosity)
The brightness mode can be shaded with the brightness value of the blend color, while maintaining the saturation and hue values of the base color. In fact, you create a result color with the brightness of hue and saturation in the base color and blending colors. The effect created by this pattern is the opposite of the effect created by the color mode.
Well, the above information is a small part of the software users of Photoshop to bring the details of the mixed-mode analysis of the full content of the share, you see the users here, small series believe that you are now very clear it, hope that the interpretation of the above can be useful to everyone's software to help.