After a few years of business software development, I finally decided to my years of dream-game programming advance, a few weeks of learning process, let me have a few previous great confidence and sense of achievement, which makes me more determined to become a player.
After a period of introductory learning, I spent three weeks to write a very basic ISO oblique angle of the RPG engine, all using C + + class method to achieve, is a confession of learning results: Although the demo can now run, but there are some problems and bugs are not completely resolved, Then can't wait to take out to offer ugly, hope the experts can give guidance two or three, in the next first thanked.
Appendix Description:
Wofdemo.rar (417K): Demo executable file
Wofdemo_src.rar (594K): Complete source code, compile time please note that set DX7.0 above version of the SDK path
Compilation environment: Visual Studio 7.0 + DirectX 8.0 SDK
The code should be easier to understand, and I will post the learning experience and code instructions after the program is perfected.
Please correct me. Thank you.
Mickeyzzq@hotmail.com