This post was last edited by amu1433 on 2013-08-07 16:23:59
jquery Plugin
http://www.0917cc.com/Upfiles/rar/GlideView/
This is the preview address.
I wrote it myself.
$ ("#idGlideView img"). each (function () { $ (this). CSS (' opacity ', ' 0.5 '); }). Hover (function () { $ (this). Animate ({opacity:1.0}); }, Function () { $ (this). Animate ({opacity:0.5}); });
I want to add the plugin inside. is to show which picture, which picture is highlighted. The others are Dim!
Do not do how to add in ...
Reply to discussion (solution)
As a plug-in, you need to have an initialization process
This means that "#idGlideView img" is passed as a parameter to the initialization method
And the initialization method binds your code to the mouse event.
This does not seem to be a problem with the PHP layout discussion
I just because change a half-day plugin will not change ah. Ask to help me change the ... Which picture is displayed, which is highlighted. The others are Dim! Thank you
Plus 20 points, change half a day, no, really ask for advice!
Your page is the effect, how to change it?
It means that the picture must be permanently lit! All the rest is opacity:0.5 I now this effect the mouse away will not light
Please help put this on the show two of this effect added to the plugin inside!
/* #idGlideView Div img{filter:alpha (opacity=70);-moz-opacity:0.7;-khtml-opacity:0.7; opacity:0.7;} */#idGlideView Div img{filter:alpha (opacity=50);-moz-opacity:0.5;-khtml-opacity:0.5; opacity:0.5;} #idGlideView div.focus Img{filter:alpha (opacity=100);-moz-opacity:1;-khtml-opacity:1; opacity:1;}
Related Settings set:function (index) { if (Index < 0) { ///Mouse out container returns the default state of this . Each (function (olist, otext, i) { olist._target = this._width * i; if (otext) {otext._target = This._height_text;}} ) } else { //mouse moves to a sliding object on this . Each (function (olist, otext, i) { Olist.classname = i = = index? ') Focus ': ';////////////////add this line, add the focus style to the container Olist._target = (i <= index)? This._width_min * I:this._width_ Min * (i-1) + This._width_max; if (otext) {Otext._target = (i = = index)? 0:this._height_text;}} ) } This. Move (); }
Upstairs right Thank you!