New technologies make electronic devices no longer "Fever"

Source: Internet
Author: User

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If you compare yourself with yourself a decade ago, the biggest change is that we are surrounded by digital products, smartphones, laptops, wearable smart devices, and digital cameras. However, almost all digital products have a problem, the internal temperature will also rise gradually, with laptops and smartphones being the most serious. Products with slightly lower design and poor quality can be barbecued even after a period of time.

How can we solve this severe problem? Let's take a look at the highest possible temperature under their current technology. First, let's take a look at laptops. Generally, when a home-level laptop runs a large 3D Game, the temperature will reach 70 degrees Celsius, let's look at the smartphone. The surface temperature of a famous stick country phone is as high as 55 degrees Celsius when it is told to run. These high temperatures will not only make us use hot hands, but also greatly reduce the operation speed of the equipment, so if we can reduce the temperature, it will be able to keep the digital equipment running at high speed.

Recently, scientists from the most authoritative American Chemical Association have found some solutions to this problem. They create a nano-fluid substance that, according to its introduction, can replace existing coolant and help digital devices stay cooler. Professor rakhman saldu, One of the project's directors, and his colleagues combined metal nanoparticles with another liquid, which has a wide range of options, even water can be used as a medium to create a new coolant.

The researchers used a technique called micro-channel heat sink to simulate the heating environment when the electronic system was working, and compared it with the traditional coolant-water. Then, based on their respective evaluation on the transfer of heat, friction power, and the amount of energy lost, they found that when water acts as the coolant, when the temperature rises, the water temperature is also rising, and the cooling effect is not obvious, especially when the simulation environment runs at full speed. After the coolant is replaced with copper oxide nano-fluid and water-and-mixture, even in the simulation environment, high-speed operation can also have a good cooling effect, so that equipment will not be restarted due to overheating.

The technology is still in the laboratory, and researchers are finalizing the debugging process-to find the most appropriate solution to the combination of material and liquid. The mature future of this technology will inevitably bring digital devices to the cold, but the biggest problem is the size of the cooling system. If it can be attached to the surface of digital device components, so it must be implemented in real life, but I personally think that the biggest beneficiaries are various cloud servers, because their heat is the largest, in the future, more ECs instances will inevitably be put into use. This technology can reduce the heat of ECs and maintain its high-speed operation speed, which is not only very helpful for users to read, it is also conducive to environmental protection. (New technology discovery: Kang standing/Wen)

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Official Public number of the new technology discovery: kejxfx


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