One-way chain linear table for C + + template classes

Source: Internet
Author: User


First on the code! Carefully edit it later!

Header file

<span style= "font-size:18px;" > #pragma oncetemplate<typename eletype>class chainlist{public:struct node{eletype _data; node* _next; Node () {_next = nullptr;} Node (Eletype data) {_data = data; _next = nullptr;}}; Chainlist (); ~chainlist (); bool Getelem (eletype& e, int index=1) const;//get the index element in the list and assign the _data of the element to E;bool Insertelem (const eletype E, int index=1);//Insert a node at the index of the list, the data for the node is Ebool Deleteelem (eletype& e, int index = 1); /delete a node at the index of the list, delete the data of the node assigned to Ebool inserthead (const eletype& e);//Insert data in the head bool Inserttail (const eletype& E );//Insert data bool Clear () at the end,//Empty listvoid showlist () const;//Show data for all elements of list private:bool empty () const;//determine if list is empty// In the list to find the node of the index position, assign the address of the node to n, where it is necessary to pass a reference to the pointer, in order to ensure that n can be modified, or only to ensure that the *n can be modified, that is, n points can be modified bool Find (int index,node*& N) const;bool checkindex (int index) const;//Check whether the list is empty, whether index is legal node* head;//head node node* tail;//tail node int Length;</span ><pre name= "code" class= "CPP"; 
Implementation file. cpp

<span style= "FONT-SIZE:18PX;" ></span><pre name= "code" class= "CPP" ><span style= "font-size:18px;" > #include "ChainList.h" #include <iostream>using namespace Std;template<typename eletype>bool Chainlist<eletype>::checkindex (int index) const{if (Empty ()) {cout << "find:the List is empty!\n"; return false;} if (index<1 | | index>length) {cout << "the index is invalid!\n"; return false;} return true;} Template<typename eletype>bool chainlist<eletype>::find (int index,node*& n) const//index [1,Length]; {if (CheckIndex (index)) {int i = 1; Node * temp = head;while (i < index) {temp = temp->_next;++i;} n = Temp;return true;} return false;} Template<typename eletype>void chainlist<eletype>::showlist () const{node * TEMP=NULLPTR; if (Empty ()) { cout << "The list is empty!\n";} for (int i=1;i<=length;++i) {Find (i, temp); cout << temp->_data << "";}  cout << Endl; }template<typename Eletype>boOl Chainlist<eletype>::clear () {if (Empty ()) {return true;} Else{while (Length) {Eletype m;deleteelem (m);} return true;}} Template<typename Eletype>bool chainlist<eletype>::D Eleteelem (eletype& e,int index=1) {if ( CheckIndex (Index)) {node* temp = nullptr; node* pre_temp = nullptr;if (Find (Index, temp)) {if (index = = 1) {Find (index + 1, Head);} Else{if (index = = Length) {Find (index-1, Tail);} Else{find (index-1, pre_temp);p re_temp->_next = Temp->_next;}} E = Temp->_data;delete Temp;--length;return true;} return false;} return false;} Template<typename eletype>bool Chainlist<eletype>::insertelem (const eletype E,int index) {Node *  Insertnode=new Node (e); if (Empty ()) {if (Index < 1) return false; Head = Tail = Insertnode; Insertnode->_next = nullptr; ++length; return true; } if (index==1) {insertnode->_next = Head; Head = Insertnode; ++length; return true; } if (index==length+1) {tail->_next = Insertnode; insertnode->_next = nullptr; Tail =Insertnode; ++length; return true; }node *temp=nullptr;  if (Find (index-1,temp)) {Insertnode->_next = temp->_next; temp->_next = Insertnode; ++length; return true; } return false;} Template<typename eletype>bool Chainlist<eletype>::getelem (eletype& e,int index) const{if ( CheckIndex (Index)) {node* temp = nullptr;if (Find (index, temp)) E = Temp->_data;return true;} return false;} Template<typename eletype>chainlist<eletype>::~chainlist () {Clear ();} Template<typename eletype>chainlist<eletype>::chainlist (): Length (0), Head (nullptr), Tail (nullptr) {} Template<typename eletype>bool Chainlist<eletype>::empty () Const{return (Length==0);} Template<typename eletype>bool chainlist<eletype>::inserttail (const eletype& e) {return InsertElem (E , Length + 1);} Template<typename eletype>bool chainlist<eletype>::inserthead (const eletype& e) {return InsertElem (E );} </span>

};


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One-way chain linear table for C + + template classes

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