Open-source toolbox for game programmers

Source: Internet
Author: User

Dedevil http://openil.sourceforge.net/

A full featured cross-platform Image Library. A very useful image processing tool that can be used to load JPG and TGA images of various formats, as well as DDS and image processing operations such as Blur.

It was originally called OpenIL, because the name is too similar to OpenGL, so don't complain about infringement. Later I changed my mind to dedevil.

LUA http://www.lua.org/

It is now a very popular scripting language, and many games use it. Westward journey is used.

Python http://www.lua.org/

In another scripting language, many games are also in use. The domestic start engine should use Python.

Http://www.ogre3d.org/OGRE3D/

It can be said that it is now the most popular open source 3D engine, supporting a lot of features. There are already some commercial game projects based on it, and some domestic companies are also using it.

ODE http://www.ode.org/

An excellent physical engine.

Http://www.openscenegraph.org/OpenSceneGraph/

Another 3D engine should be available.

Open http://www.openal.org/

Commonly used sound processing.

The TinyXML http://www.grinninglizard.com/tinyxml/

Http://sourceforge.net/projects/tinyxml/

A very small xml tool is very popular.

CPPUnit http://cppunit.sourceforge.net/cppunit-wiki/FrontPage

Now we are paying more and more attention to software engineering, and unit testing is very effective. CPPUnit helps us organize the test code and automate the test.

ACE http://www.riverace.com/

I already have two books on C ++ network programming. I 'd like to try it out.

MySQL http://www.mysql.com/

Currently the most popular open source database.

PostgreSQL http://www.pgsqldb.org/

Another open-source database is said to be very powerful.

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